r350 - trunk/web/include

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Sun Nov 13 16:07:02 EST 2005

Author: floam
Date: 2005-11-13 16:07:02 -0500 (Sun, 13 Nov 2005)
New Revision: 350

Make the warning on Get It page angry, note surround sound.

Modified: trunk/web/include/get.php
--- trunk/web/include/get.php	2005-11-13 21:01:44 UTC (rev 349)
+++ trunk/web/include/get.php	2005-11-13 21:07:02 UTC (rev 350)
@@ -1,7 +1,8 @@
 <p>We have not yet had an official release. Nonetheless, you can still get
 icculus.org/quake3 a few distributions or build it yourself from Subversion.</p>
-<p><em>The Quake 3 engine is open source, this does <strong>not</strong> mean that
-Quake 3 Arena the game is free. You must purchase the game to use the data!</em></p>
+<p class="angryzakk">The Quake 3 engine is open source, this does <strong>not</strong>
+mean that Quake 3 Arena the game is free. You must purchase the game to use the data!</p>
 <h2>Using packages for your Linux Distribution</h2>
 <p>If you're lucky your distribution or someone else using it may have already
 done all of the work for you.</p>

Modified: trunk/web/include/status.php
--- trunk/web/include/status.php	2005-11-13 21:01:44 UTC (rev 349)
+++ trunk/web/include/status.php	2005-11-13 21:07:02 UTC (rev 350)
@@ -106,7 +106,8 @@
 <h2>Implemented Features</h2>
-	<li><a href="http://www.openal.org/">OpenAL</a> support for sound.</li>
+	<li><a href="http://www.openal.org/">OpenAL</a> support for sound. Surround
+	sound supported.</li>
 	<li><a href="http://libsdl.org" title="Simple DirectMedia Layer">SDL</a> being used
 	for input, OpenGL context management, and sound. Though not on Windows yet.</li>
 	<li>Colors converted to ANSI escape codes in terminal output.

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