r254 - in trunk/code: . botlib cgame game q3_ui renderer
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Thu Nov 3 21:35:42 EST 2005
Author: zakk
Date: 2005-11-03 21:35:30 -0500 (Thu, 03 Nov 2005)
New Revision: 254
Modified:
trunk/code/botlib/botlib.vcproj
trunk/code/cgame/cgame.vcproj
trunk/code/game/game.vcproj
trunk/code/q3_ui/q3_ui.vcproj
trunk/code/quake3.vcproj
trunk/code/renderer/renderer.vcproj
Log:
Updated msvc project files from > Michael Zoech!
Modified: trunk/code/botlib/botlib.vcproj
===================================================================
--- trunk/code/botlib/botlib.vcproj 2005-11-04 02:05:32 UTC (rev 253)
+++ trunk/code/botlib/botlib.vcproj 2005-11-04 02:35:30 UTC (rev 254)
@@ -1,1559 +1,1559 @@
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+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions=""
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions=""/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="vector|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions=""/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions=""
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions=""/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="l_script.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions=""
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions=""/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="vector|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions=""/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions=""
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions=""/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="l_struct.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions=""
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions=""/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="vector|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions=""/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions=""
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions=""/>
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="aasfile.h">
+ </File>
+ <File
+ RelativePath="be_aas_bsp.h">
+ </File>
+ <File
+ RelativePath="be_aas_cluster.h">
+ </File>
+ <File
+ RelativePath="be_aas_debug.h">
+ </File>
+ <File
+ RelativePath="be_aas_def.h">
+ </File>
+ <File
+ RelativePath="be_aas_entity.h">
+ </File>
+ <File
+ RelativePath="be_aas_file.h">
+ </File>
+ <File
+ RelativePath="be_aas_funcs.h">
+ </File>
+ <File
+ RelativePath="be_aas_main.h">
+ </File>
+ <File
+ RelativePath="be_aas_move.h">
+ </File>
+ <File
+ RelativePath="be_aas_optimize.h">
+ </File>
+ <File
+ RelativePath="be_aas_reach.h">
+ </File>
+ <File
+ RelativePath="be_aas_route.h">
+ </File>
+ <File
+ RelativePath="be_aas_routealt.h">
+ </File>
+ <File
+ RelativePath="be_aas_sample.h">
+ </File>
+ <File
+ RelativePath="be_ai_weight.h">
+ </File>
+ <File
+ RelativePath="be_interface.h">
+ </File>
+ <File
+ RelativePath="..\game\bg_public.h">
+ </File>
+ <File
+ RelativePath="..\qcommon\cm_public.h">
+ </File>
+ <File
+ RelativePath="..\game\g_public.h">
+ </File>
+ <File
+ RelativePath="l_crc.h">
+ </File>
+ <File
+ RelativePath="l_libvar.h">
+ </File>
+ <File
+ RelativePath="l_log.h">
+ </File>
+ <File
+ RelativePath="l_memory.h">
+ </File>
+ <File
+ RelativePath="l_precomp.h">
+ </File>
+ <File
+ RelativePath="l_script.h">
+ </File>
+ <File
+ RelativePath="l_struct.h">
+ </File>
+ <File
+ RelativePath="l_utils.h">
+ </File>
+ <File
+ RelativePath="..\qcommon\q_shared.h">
+ </File>
+ <File
+ RelativePath="..\qcommon\qcommon.h">
+ </File>
+ <File
+ RelativePath="..\qcommon\qfiles.h">
+ </File>
+ <File
+ RelativePath="..\server\server.h">
+ </File>
+ <File
+ RelativePath="..\qcommon\surfaceflags.h">
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
Modified: trunk/code/cgame/cgame.vcproj
===================================================================
--- trunk/code/cgame/cgame.vcproj 2005-11-04 02:05:32 UTC (rev 253)
+++ trunk/code/cgame/cgame.vcproj 2005-11-04 02:35:30 UTC (rev 254)
@@ -1,1221 +1,1161 @@
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- Name="cgame"
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+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="cg_weapons.c">
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\qcommon\q_math.c">
+ </File>
+ <File
+ RelativePath="..\qcommon\q_shared.c">
+ </File>
+ <File
+ RelativePath="..\ui\ui_shared.c">
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h">
+ <File
+ RelativePath="..\game\bg_public.h">
+ </File>
+ <File
+ RelativePath="cg_local.h">
+ </File>
+ <File
+ RelativePath="cg_public.h">
+ </File>
+ <File
+ RelativePath="..\qcommon\q_shared.h">
+ </File>
+ <File
+ RelativePath="..\qcommon\surfaceflags.h">
+ </File>
+ </Filter>
+ <File
+ RelativePath="cgame.def">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
Modified: trunk/code/game/game.vcproj
===================================================================
--- trunk/code/game/game.vcproj 2005-11-04 02:05:32 UTC (rev 253)
+++ trunk/code/game/game.vcproj 2005-11-04 02:35:30 UTC (rev 254)
@@ -1,2132 +1,2044 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="7.10"
- Name="game"
- SccProjectName=""$/MissionPack/code/game", CYAAAAAA"
- SccLocalPath=".">
- <Platforms>
- <Platform
- Name="Win32"/>
- </Platforms>
- <Configurations>
- <Configuration
- Name="Debug TA|Win32"
- OutputDirectory=".\Debug_TA"
- IntermediateDirectory=".\Debug_TA"
- ConfigurationType="2"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- OptimizeForProcessor="1"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME"
- RuntimeLibrary="1"
- UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\Debug_TA/game.pch"
- AssemblerListingLocation=".\Debug_TA/"
- ObjectFile=".\Debug_TA/"
- ProgramDataBaseFileName=".\Debug_TA/"
- BrowseInformation="1"
- WarningLevel="3"
- SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="winmm.lib"
- OutputFile="..\Debug_TA\qagamex86.dll"
- LinkIncremental="1"
- SuppressStartupBanner="TRUE"
- ModuleDefinitionFile=".\game.def"
- GenerateDebugInformation="TRUE"
- ProgramDatabaseFile=".\Debug_TA/qagamex86.pdb"
- GenerateMapFile="TRUE"
- MapFileName=".\Debug_TA/qagamex86.map"
- SubSystem="2"
- BaseAddress="0x20000000"
- ImportLibrary=".\Debug_TA/qagamex86.lib"
- TargetMachine="1"/>
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="TRUE"
- SuppressStartupBanner="TRUE"
- TargetEnvironment="1"
- TypeLibraryName=".\Debug_TA/game.tlb"
- HeaderFileName=""/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".\Debug"
- IntermediateDirectory=".\Debug"
- ConfigurationType="2"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- OptimizeForProcessor="1"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK"
- RuntimeLibrary="1"
- UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\Debug/game.pch"
- AssemblerListingLocation=".\Debug/"
- ObjectFile=".\Debug/"
- ProgramDataBaseFileName=".\Debug/"
- BrowseInformation="1"
- WarningLevel="3"
- SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="winmm.lib"
- OutputFile="../Debug/qagamex86.dll"
- LinkIncremental="1"
- SuppressStartupBanner="TRUE"
- ModuleDefinitionFile=".\game.def"
- GenerateDebugInformation="TRUE"
- ProgramDatabaseFile=".\Debug/qagamex86.pdb"
- GenerateMapFile="TRUE"
- MapFileName=".\Debug/qagamex86.map"
- SubSystem="2"
- BaseAddress="0x20000000"
- ImportLibrary=".\Debug/qagamex86.lib"
- TargetMachine="1"/>
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="TRUE"
- SuppressStartupBanner="TRUE"
- TargetEnvironment="1"
- TypeLibraryName=".\Debug/game.tlb"
- HeaderFileName=""/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Release Alpha|Win32"
- OutputDirectory=".\..\ReleaseAXP"
- IntermediateDirectory=".\ReleaseAXP"
- ConfigurationType="2"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE">
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/QA21164 "
- Optimization="2"
- InlineFunctionExpansion="1"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY"
- StringPooling="TRUE"
- RuntimeLibrary="4"
- EnableFunctionLevelLinking="TRUE"
- UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\ReleaseAXP/game.pch"
- AssemblerListingLocation=".\ReleaseAXP/"
- ObjectFile=".\ReleaseAXP/"
- ProgramDataBaseFileName=".\ReleaseAXP/"
- WarningLevel="3"
- SuppressStartupBanner="TRUE"
- DebugInformationFormat="2"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="winmm.lib"
- OutputFile="..\ReleaseAXP/qagameaxp.dll"
- LinkIncremental="1"
- SuppressStartupBanner="TRUE"
- ModuleDefinitionFile=".\game.def"
- ProgramDatabaseFile=".\..\ReleaseAXP/qagameaxp.pdb"
- SubSystem="2"
- BaseAddress="0x20000000"
- ImportLibrary=".\..\ReleaseAXP/qagameaxp.lib"/>
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="TRUE"
- SuppressStartupBanner="TRUE"
- TargetEnvironment="1"
- TypeLibraryName=".\..\ReleaseAXP/game.tlb"
- HeaderFileName=""/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Debug Alpha|Win32"
- OutputDirectory=".\..\DebugAxp"
- IntermediateDirectory=".\DebugAxp"
- ConfigurationType="2"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE">
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/QA21164 /MTd "
- Optimization="0"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY"
- RuntimeLibrary="5"
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- PrecompiledHeaderFile=".\DebugAxp/game.pch"
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- ObjectFile=".\DebugAxp/"
- ProgramDataBaseFileName=".\DebugAxp/"
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- SuppressStartupBanner="TRUE"
- DebugInformationFormat="3"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="winmm.lib"
- OutputFile="..\DebugAxp/qagameaxp.dll"
- LinkIncremental="1"
- SuppressStartupBanner="TRUE"
- ModuleDefinitionFile=".\game.def"
- GenerateDebugInformation="TRUE"
- ProgramDatabaseFile=".\..\DebugAxp/qagameaxp.pdb"
- SubSystem="2"
- BaseAddress="0x20000000"
- ImportLibrary=".\..\DebugAxp/qagameaxp.lib"/>
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="TRUE"
- SuppressStartupBanner="TRUE"
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- TypeLibraryName=".\..\DebugAxp/game.tlb"
- HeaderFileName=""/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
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- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory=".\Release"
- IntermediateDirectory=".\Release"
- ConfigurationType="2"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- InlineFunctionExpansion="1"
- OptimizeForProcessor="2"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK"
- StringPooling="TRUE"
- RuntimeLibrary="4"
- EnableFunctionLevelLinking="TRUE"
- UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\Release/game.pch"
- AssemblerListingLocation=".\Release/"
- ObjectFile=".\Release/"
- ProgramDataBaseFileName=".\Release/"
- WarningLevel="4"
- SuppressStartupBanner="TRUE"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="winmm.lib"
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- LinkIncremental="1"
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- ProgramDatabaseFile=".\Release/qagamex86.pdb"
- GenerateMapFile="TRUE"
- MapFileName=".\Release/qagamex86.map"
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- BaseAddress="0x20000000"
- ImportLibrary=".\Release/qagamex86.lib"
- TargetMachine="1"/>
- <Tool
- Name="VCMIDLTool"
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- MkTypLibCompatible="TRUE"
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- TypeLibraryName=".\Release/game.tlb"
- HeaderFileName=""/>
- <Tool
- Name="VCPostBuildEventTool"/>
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- Name="VCPreBuildEventTool"/>
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- Name="VCPreLinkEventTool"/>
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- PreprocessorDefinitions="NDEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Release TA|Win32"
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- IntermediateDirectory=".\Release_TA"
- ConfigurationType="2"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- InlineFunctionExpansion="1"
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- RuntimeLibrary="4"
- EnableFunctionLevelLinking="TRUE"
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- SuppressStartupBanner="TRUE"/>
- <Tool
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- <Tool
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- ProgramDatabaseFile=".\Release_TA/qagamex86.pdb"
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- MapFileName=".\Release_TA/qagamex86.map"
- SubSystem="2"
- BaseAddress="0x20000000"
- ImportLibrary=".\Release_TA/qagamex86.lib"
- TargetMachine="1"/>
- <Tool
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- TypeLibraryName=".\Release_TA/game.tlb"
- HeaderFileName=""/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
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- Name="VCPreLinkEventTool"/>
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- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90">
- <File
- RelativePath="ai_chat.c">
- <FileConfiguration
- Name="Debug TA|Win32">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
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- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
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- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
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- <FileConfiguration
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- Name="VCCLCompilerTool"
- Optimization="2"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Release TA|Win32">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="ai_cmd.c">
- <FileConfiguration
- Name="Debug TA|Win32">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
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- </FileConfiguration>
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- Name="Debug|Win32">
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- <FileConfiguration
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- Optimization="2"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Release TA|Win32">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="ai_dmnet.c">
- <FileConfiguration
- Name="Debug TA|Win32">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
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- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32">
- <Tool
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- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
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- <FileConfiguration
- Name="Release TA|Win32">
- <Tool
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- Optimization="2"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="ai_dmq3.c">
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- Name="Debug TA|Win32">
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- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32">
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- <FileConfiguration
- Name="Release TA|Win32">
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- Name="VCCLCompilerTool"
- Optimization="2"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="ai_main.c">
- <FileConfiguration
- Name="Debug TA|Win32">
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- </FileConfiguration>
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- Name="VCCLCompilerTool"
- Optimization="2"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="ai_team.c">
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- Name="Debug TA|Win32">
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- Optimization="0"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
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- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32">
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- <Globals>
- </Globals>
-</VisualStudioProject>
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="game"
+ SccProjectName=""$/MissionPack/code/game", CYAAAAAA"
+ SccLocalPath=".">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug TA|Win32"
+ OutputDirectory=".\Debug_TA"
+ IntermediateDirectory=".\Debug_TA"
+ ConfigurationType="2"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE">
+ <Tool
+ Name="VCCLCompilerTool"
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+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\Debug_TA/game.pch"
+ AssemblerListingLocation=".\Debug_TA/"
+ ObjectFile=".\Debug_TA/"
+ ProgramDataBaseFileName=".\Debug_TA/"
+ BrowseInformation="1"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="winmm.lib"
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+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ ModuleDefinitionFile=".\game.def"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile=".\Debug_TA/qagamex86.pdb"
+ GenerateMapFile="TRUE"
+ MapFileName=".\Debug_TA/qagamex86.map"
+ SubSystem="2"
+ BaseAddress="0x20000000"
+ ImportLibrary=".\Debug_TA/qagamex86.lib"
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+ <Tool
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+ PreprocessorDefinitions="_DEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Debug_TA/game.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
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+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
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+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="g_syscalls.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="g_target.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="g_team.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="g_trigger.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="g_utils.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="g_weapon.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="game.def">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\qcommon\q_math.c">
+ </File>
+ <File
+ RelativePath="..\qcommon\q_shared.c">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;fi;fd">
+ <File
+ RelativePath="ai_chat.h">
+ </File>
+ <File
+ RelativePath="ai_cmd.h">
+ </File>
+ <File
+ RelativePath="ai_dmnet.h">
+ </File>
+ <File
+ RelativePath="ai_dmq3.h">
+ </File>
+ <File
+ RelativePath="ai_main.h">
+ </File>
+ <File
+ RelativePath="ai_team.h">
+ </File>
+ <File
+ RelativePath="ai_vcmd.h">
+ </File>
+ <File
+ RelativePath="be_aas.h">
+ </File>
+ <File
+ RelativePath="be_ai_char.h">
+ </File>
+ <File
+ RelativePath="be_ai_chat.h">
+ </File>
+ <File
+ RelativePath="be_ai_gen.h">
+ </File>
+ <File
+ RelativePath="be_ai_goal.h">
+ </File>
+ <File
+ RelativePath="be_ai_move.h">
+ </File>
+ <File
+ RelativePath="be_ai_weap.h">
+ </File>
+ <File
+ RelativePath="be_ea.h">
+ </File>
+ <File
+ RelativePath="bg_local.h">
+ </File>
+ <File
+ RelativePath="bg_public.h">
+ </File>
+ <File
+ RelativePath="botlib.h">
+ </File>
+ <File
+ RelativePath="chars.h">
+ </File>
+ <File
+ RelativePath="g_local.h">
+ </File>
+ <File
+ RelativePath="g_public.h">
+ </File>
+ <File
+ RelativePath="g_team.h">
+ </File>
+ <File
+ RelativePath="inv.h">
+ </File>
+ <File
+ RelativePath="match.h">
+ </File>
+ <File
+ RelativePath="..\qcommon\q_shared.h">
+ </File>
+ <File
+ RelativePath="..\qcommon\surfaceflags.h">
+ </File>
+ <File
+ RelativePath="syn.h">
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe">
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
Modified: trunk/code/q3_ui/q3_ui.vcproj
===================================================================
--- trunk/code/q3_ui/q3_ui.vcproj 2005-11-04 02:05:32 UTC (rev 253)
+++ trunk/code/q3_ui/q3_ui.vcproj 2005-11-04 02:35:30 UTC (rev 254)
@@ -1,2008 +1,1928 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="7.10"
- Name="q3_ui"
- SccProjectName=""$/MissionPack/code/q3_ui", VFLAAAAA"
- SccLocalPath=".">
- <Platforms>
- <Platform
- Name="Win32"/>
- </Platforms>
- <Configurations>
- <Configuration
- Name="Debug TA|Win32"
- OutputDirectory=".\Debug_TA"
- IntermediateDirectory=".\Debug_TA"
- ConfigurationType="2"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE"
- CharacterSet="2">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- OptimizeForProcessor="1"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;UI_EXPORTS"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- UsePrecompiledHeader="2"
- PrecompiledHeaderFile="Debug/q3_ui.pch"
- AssemblerListingLocation=".\Debug_TA/"
- ObjectFile="Debug/"
- ProgramDataBaseFileName="Debug/"
- BrowseInformation="1"
- WarningLevel="3"
- SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="odbc32.lib odbccp32.lib"
- OutputFile="../Debug_TA/uix86_old.dll"
- LinkIncremental="1"
- SuppressStartupBanner="TRUE"
- ModuleDefinitionFile=".\ui.def"
- GenerateDebugInformation="TRUE"
- ProgramDatabaseFile="../Debug_TA/ui.pdb"
- GenerateMapFile="TRUE"
- MapFileName="Debug_TA/uix86.map"
- BaseAddress="0x40000000"
- ImportLibrary="Debug_TA/uix86.lib"
- TargetMachine="1"/>
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="TRUE"
- SuppressStartupBanner="TRUE"
- TargetEnvironment="1"
- TypeLibraryName=".\Debug_TA/q3_ui.tlb"
- HeaderFileName=""/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
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- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Release TA|Win32"
- OutputDirectory=".\Release_TA"
- IntermediateDirectory=".\Release_TA"
- ConfigurationType="2"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE"
- CharacterSet="2">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- InlineFunctionExpansion="1"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;Q3_UI_EXPORTS"
- StringPooling="TRUE"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="TRUE"
- UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\Release_TA/q3_ui.pch"
- AssemblerListingLocation=".\Release_TA/"
- ObjectFile=".\Release_TA/"
- ProgramDataBaseFileName=".\Release_TA/"
- WarningLevel="3"
- SuppressStartupBanner="TRUE"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="odbc32.lib odbccp32.lib"
- OutputFile="../Release_TA/uix86_old.dll"
- LinkIncremental="1"
- SuppressStartupBanner="TRUE"
- ModuleDefinitionFile=".\ui.def"
- ProgramDatabaseFile=".\Release_TA/uix86_old.pdb"
- ImportLibrary="Release_TA/q3_ui.lib"
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- Name="VCMIDLTool"
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- TargetEnvironment="1"
- TypeLibraryName=".\Release_TA/q3_ui.tlb"
- HeaderFileName=""/>
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- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
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- Name="VCPreLinkEventTool"/>
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- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCWebDeploymentTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
- <Tool
- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Release|Win32"
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- IntermediateDirectory=".\Release"
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- ATLMinimizesCRunTimeLibraryUsage="FALSE"
- CharacterSet="2">
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- Name="VCCLCompilerTool"
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- EnableFunctionLevelLinking="TRUE"
- UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\Release/q3_ui.pch"
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- ObjectFile=".\Release/"
- ProgramDataBaseFileName=".\Release/"
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- Name="VCCustomBuildTool"/>
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- Name="VCLinkerTool"
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- ProgramDatabaseFile=".\Release/uix86.pdb"
- ImportLibrary=".\Release/uix86.lib"
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- Culture="1033"/>
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- Name="VCWebDeploymentTool"/>
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- Name="VCManagedWrapperGeneratorTool"/>
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- CharacterSet="2">
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- Name="VCManagedWrapperGeneratorTool"/>
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- Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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- </Configurations>
- <References>
- </References>
- <Files>
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- Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
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- Name="VCCLCompilerTool"
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+ Name="Debug TA|Win32"
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+ <Tool
+ Name="VCCLCompilerTool"
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+ Name="VCCLCompilerTool"
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+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
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+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
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+ BrowseInformation="1"/>
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+ </File>
+ <File
+ RelativePath="ui_sppostgame.c">
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+ Name="Debug TA|Win32"
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+ Name="VCCLCompilerTool"
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+ Optimization="2"
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+ Name="VCCLCompilerTool"
+ Optimization="0"
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+ <FileConfiguration
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+ </File>
+ <File
+ RelativePath="ui_spskill.c">
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+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
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+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
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+ <FileConfiguration
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+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
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+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="ui_startserver.c">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
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+ <FileConfiguration
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+ Optimization="2"
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+ Name="Debug TA|Win32">
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+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
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+ Name="Release TA|Win32">
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+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="ui_team.c">
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+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
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+ BrowseInformation="1"/>
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+ <FileConfiguration
+ Name="Release TA|Win32"
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+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
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+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
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+ <FileConfiguration
+ Name="Debug|Win32">
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+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="ui_teamorders.c">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
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+ BrowseInformation="1"/>
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+ <FileConfiguration
+ Name="Release TA|Win32"
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+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
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+ Name="Release|Win32">
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+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
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+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
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+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="ui_video.c">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="keycodes.h">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\qcommon\q_shared.h">
+ </File>
+ <File
+ RelativePath="ui_local.h">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="ui_public.h">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
Modified: trunk/code/quake3.vcproj
===================================================================
--- trunk/code/quake3.vcproj 2005-11-04 02:05:32 UTC (rev 253)
+++ trunk/code/quake3.vcproj 2005-11-04 02:35:30 UTC (rev 254)
@@ -1,3463 +1,3357 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="7.10"
- Name="quake3"
- SccProjectName=""$/MissionPack/code", CAAAAAAA"
- SccAuxPath=""
- SccLocalPath="."
- SccProvider="MSSCCI:Perforce SCM">
- <Platforms>
- <Platform
- Name="Win32"/>
- </Platforms>
- <Configurations>
- <Configuration
- Name="Release TA|Win32"
- OutputDirectory=".\Release_TA"
- IntermediateDirectory=".\Release_TA"
- ConfigurationType="1"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="FALSE">
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- InlineFunctionExpansion="2"
- OptimizeForProcessor="2"
- PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS"
- StringPooling="TRUE"
- RuntimeLibrary="4"
- EnableFunctionLevelLinking="TRUE"
- UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\Release_TA/quake3.pch"
- AssemblerListingLocation=".\Release_TA/"
- ObjectFile=".\Release_TA/"
- ProgramDataBaseFileName=".\Release_TA/"
- BrowseInformation="1"
- WarningLevel="4"
- SuppressStartupBanner="TRUE"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="winmm.lib wsock32.lib"
- OutputFile=".\Release_TA/quake3.exe"
- LinkIncremental="1"
- SuppressStartupBanner="TRUE"
- ProgramDatabaseFile="Release_TA/quake3.pdb"
- GenerateMapFile="TRUE"
- MapFileName="Release_TA/quake3.map"
- SubSystem="2"
- StackReserveSize="8388608"
- TargetMachine="1"/>
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="TRUE"
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Modified: trunk/code/renderer/renderer.vcproj
===================================================================
--- trunk/code/renderer/renderer.vcproj 2005-11-04 02:05:32 UTC (rev 253)
+++ trunk/code/renderer/renderer.vcproj 2005-11-04 02:35:30 UTC (rev 254)
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