r254 - in trunk/code: . botlib cgame game q3_ui renderer

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Thu Nov 3 21:35:42 EST 2005


Author: zakk
Date: 2005-11-03 21:35:30 -0500 (Thu, 03 Nov 2005)
New Revision: 254

Modified:
   trunk/code/botlib/botlib.vcproj
   trunk/code/cgame/cgame.vcproj
   trunk/code/game/game.vcproj
   trunk/code/q3_ui/q3_ui.vcproj
   trunk/code/quake3.vcproj
   trunk/code/renderer/renderer.vcproj
Log:
Updated msvc project files from > Michael Zoech!


Modified: trunk/code/botlib/botlib.vcproj
===================================================================
--- trunk/code/botlib/botlib.vcproj	2005-11-04 02:05:32 UTC (rev 253)
+++ trunk/code/botlib/botlib.vcproj	2005-11-04 02:35:30 UTC (rev 254)
@@ -1,1559 +1,1559 @@
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-</VisualStudioProject>
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+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="7.10"
+	Name="botlib"
+	SccProjectName="&quot;$/MissionPack/code/botlib&quot;, HBAAAAAA"
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+		<Platform
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+	</Platforms>
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+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLibrarianTool"
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+				Name="VCPostBuildEventTool"/>
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+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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+				Name="VCLibrarianTool"
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+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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+			Name="Release TA|Win32"
+			OutputDirectory=".\Release_TA"
+			IntermediateDirectory=".\Release_TA"
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+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+			<File
+				RelativePath="be_aas_bspq3.c">
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+			</File>
+			<File
+				RelativePath="..\qcommon\surfaceflags.h">
+			</File>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>

Modified: trunk/code/cgame/cgame.vcproj
===================================================================
--- trunk/code/cgame/cgame.vcproj	2005-11-04 02:05:32 UTC (rev 253)
+++ trunk/code/cgame/cgame.vcproj	2005-11-04 02:35:30 UTC (rev 254)
@@ -1,1221 +1,1161 @@
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+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="cg_playerstate.c">
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="cg_predict.c">
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="cg_scoreboard.c">
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="cg_servercmds.c">
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="cg_snapshot.c">
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="cg_syscalls.c">
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="cg_view.c">
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="cg_weapons.c">
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\qcommon\q_math.c">
+			</File>
+			<File
+				RelativePath="..\qcommon\q_shared.c">
+			</File>
+			<File
+				RelativePath="..\ui\ui_shared.c">
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h">
+			<File
+				RelativePath="..\game\bg_public.h">
+			</File>
+			<File
+				RelativePath="cg_local.h">
+			</File>
+			<File
+				RelativePath="cg_public.h">
+			</File>
+			<File
+				RelativePath="..\qcommon\q_shared.h">
+			</File>
+			<File
+				RelativePath="..\qcommon\surfaceflags.h">
+			</File>
+		</Filter>
+		<File
+			RelativePath="cgame.def">
+			<FileConfiguration
+				Name="Debug TA|Win32"
+				ExcludedFromBuild="TRUE">
+				<Tool
+					Name="VCCustomBuildTool"/>
+			</FileConfiguration>
+		</File>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>

Modified: trunk/code/game/game.vcproj
===================================================================
--- trunk/code/game/game.vcproj	2005-11-04 02:05:32 UTC (rev 253)
+++ trunk/code/game/game.vcproj	2005-11-04 02:35:30 UTC (rev 254)
@@ -1,2132 +1,2044 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="7.10"
-	Name="game"
-	SccProjectName="&quot;$/MissionPack/code/game&quot;, CYAAAAAA"
-	SccLocalPath=".">
-	<Platforms>
-		<Platform
-			Name="Win32"/>
-	</Platforms>
-	<Configurations>
-		<Configuration
-			Name="Debug TA|Win32"
-			OutputDirectory=".\Debug_TA"
-			IntermediateDirectory=".\Debug_TA"
-			ConfigurationType="2"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE">
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				OptimizeForProcessor="1"
-				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME"
-				RuntimeLibrary="1"
-				UsePrecompiledHeader="2"
-				PrecompiledHeaderFile=".\Debug_TA/game.pch"
-				AssemblerListingLocation=".\Debug_TA/"
-				ObjectFile=".\Debug_TA/"
-				ProgramDataBaseFileName=".\Debug_TA/"
-				BrowseInformation="1"
-				WarningLevel="3"
-				SuppressStartupBanner="TRUE"
-				DebugInformationFormat="4"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="winmm.lib"
-				OutputFile="..\Debug_TA\qagamex86.dll"
-				LinkIncremental="1"
-				SuppressStartupBanner="TRUE"
-				ModuleDefinitionFile=".\game.def"
-				GenerateDebugInformation="TRUE"
-				ProgramDatabaseFile=".\Debug_TA/qagamex86.pdb"
-				GenerateMapFile="TRUE"
-				MapFileName=".\Debug_TA/qagamex86.map"
-				SubSystem="2"
-				BaseAddress="0x20000000"
-				ImportLibrary=".\Debug_TA/qagamex86.lib"
-				TargetMachine="1"/>
-			<Tool
-				Name="VCMIDLTool"
-				PreprocessorDefinitions="_DEBUG"
-				MkTypLibCompatible="TRUE"
-				SuppressStartupBanner="TRUE"
-				TargetEnvironment="1"
-				TypeLibraryName=".\Debug_TA/game.tlb"
-				HeaderFileName=""/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="_DEBUG"
-				Culture="1033"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCWebDeploymentTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory=".\Debug"
-			IntermediateDirectory=".\Debug"
-			ConfigurationType="2"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE">
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				OptimizeForProcessor="1"
-				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK"
-				RuntimeLibrary="1"
-				UsePrecompiledHeader="2"
-				PrecompiledHeaderFile=".\Debug/game.pch"
-				AssemblerListingLocation=".\Debug/"
-				ObjectFile=".\Debug/"
-				ProgramDataBaseFileName=".\Debug/"
-				BrowseInformation="1"
-				WarningLevel="3"
-				SuppressStartupBanner="TRUE"
-				DebugInformationFormat="4"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="winmm.lib"
-				OutputFile="../Debug/qagamex86.dll"
-				LinkIncremental="1"
-				SuppressStartupBanner="TRUE"
-				ModuleDefinitionFile=".\game.def"
-				GenerateDebugInformation="TRUE"
-				ProgramDatabaseFile=".\Debug/qagamex86.pdb"
-				GenerateMapFile="TRUE"
-				MapFileName=".\Debug/qagamex86.map"
-				SubSystem="2"
-				BaseAddress="0x20000000"
-				ImportLibrary=".\Debug/qagamex86.lib"
-				TargetMachine="1"/>
-			<Tool
-				Name="VCMIDLTool"
-				PreprocessorDefinitions="_DEBUG"
-				MkTypLibCompatible="TRUE"
-				SuppressStartupBanner="TRUE"
-				TargetEnvironment="1"
-				TypeLibraryName=".\Debug/game.tlb"
-				HeaderFileName=""/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="_DEBUG"
-				Culture="1033"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCWebDeploymentTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="Release Alpha|Win32"
-			OutputDirectory=".\..\ReleaseAXP"
-			IntermediateDirectory=".\ReleaseAXP"
-			ConfigurationType="2"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE">
-			<Tool
-				Name="VCCLCompilerTool"
-				AdditionalOptions="/QA21164 "
-				Optimization="2"
-				InlineFunctionExpansion="1"
-				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY"
-				StringPooling="TRUE"
-				RuntimeLibrary="4"
-				EnableFunctionLevelLinking="TRUE"
-				UsePrecompiledHeader="2"
-				PrecompiledHeaderFile=".\ReleaseAXP/game.pch"
-				AssemblerListingLocation=".\ReleaseAXP/"
-				ObjectFile=".\ReleaseAXP/"
-				ProgramDataBaseFileName=".\ReleaseAXP/"
-				WarningLevel="3"
-				SuppressStartupBanner="TRUE"
-				DebugInformationFormat="2"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="winmm.lib"
-				OutputFile="..\ReleaseAXP/qagameaxp.dll"
-				LinkIncremental="1"
-				SuppressStartupBanner="TRUE"
-				ModuleDefinitionFile=".\game.def"
-				ProgramDatabaseFile=".\..\ReleaseAXP/qagameaxp.pdb"
-				SubSystem="2"
-				BaseAddress="0x20000000"
-				ImportLibrary=".\..\ReleaseAXP/qagameaxp.lib"/>
-			<Tool
-				Name="VCMIDLTool"
-				PreprocessorDefinitions="NDEBUG"
-				MkTypLibCompatible="TRUE"
-				SuppressStartupBanner="TRUE"
-				TargetEnvironment="1"
-				TypeLibraryName=".\..\ReleaseAXP/game.tlb"
-				HeaderFileName=""/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="NDEBUG"
-				Culture="1033"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCWebDeploymentTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="Debug Alpha|Win32"
-			OutputDirectory=".\..\DebugAxp"
-			IntermediateDirectory=".\DebugAxp"
-			ConfigurationType="2"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE">
-			<Tool
-				Name="VCCLCompilerTool"
-				AdditionalOptions="/QA21164 /MTd "
-				Optimization="0"
-				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY"
-				RuntimeLibrary="5"
-				UsePrecompiledHeader="2"
-				PrecompiledHeaderFile=".\DebugAxp/game.pch"
-				AssemblerListingLocation=".\DebugAxp/"
-				ObjectFile=".\DebugAxp/"
-				ProgramDataBaseFileName=".\DebugAxp/"
-				WarningLevel="3"
-				SuppressStartupBanner="TRUE"
-				DebugInformationFormat="3"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="winmm.lib"
-				OutputFile="..\DebugAxp/qagameaxp.dll"
-				LinkIncremental="1"
-				SuppressStartupBanner="TRUE"
-				ModuleDefinitionFile=".\game.def"
-				GenerateDebugInformation="TRUE"
-				ProgramDatabaseFile=".\..\DebugAxp/qagameaxp.pdb"
-				SubSystem="2"
-				BaseAddress="0x20000000"
-				ImportLibrary=".\..\DebugAxp/qagameaxp.lib"/>
-			<Tool
-				Name="VCMIDLTool"
-				PreprocessorDefinitions="_DEBUG"
-				MkTypLibCompatible="TRUE"
-				SuppressStartupBanner="TRUE"
-				TargetEnvironment="1"
-				TypeLibraryName=".\..\DebugAxp/game.tlb"
-				HeaderFileName=""/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="_DEBUG"
-				Culture="1033"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCWebDeploymentTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory=".\Release"
-			IntermediateDirectory=".\Release"
-			ConfigurationType="2"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE">
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				InlineFunctionExpansion="1"
-				OptimizeForProcessor="2"
-				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK"
-				StringPooling="TRUE"
-				RuntimeLibrary="4"
-				EnableFunctionLevelLinking="TRUE"
-				UsePrecompiledHeader="2"
-				PrecompiledHeaderFile=".\Release/game.pch"
-				AssemblerListingLocation=".\Release/"
-				ObjectFile=".\Release/"
-				ProgramDataBaseFileName=".\Release/"
-				WarningLevel="4"
-				SuppressStartupBanner="TRUE"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="winmm.lib"
-				OutputFile="../Release/qagamex86.dll"
-				LinkIncremental="1"
-				SuppressStartupBanner="TRUE"
-				ModuleDefinitionFile=".\game.def"
-				ProgramDatabaseFile=".\Release/qagamex86.pdb"
-				GenerateMapFile="TRUE"
-				MapFileName=".\Release/qagamex86.map"
-				SubSystem="2"
-				BaseAddress="0x20000000"
-				ImportLibrary=".\Release/qagamex86.lib"
-				TargetMachine="1"/>
-			<Tool
-				Name="VCMIDLTool"
-				PreprocessorDefinitions="NDEBUG"
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+	Version="7.10"
+	Name="game"
+	SccProjectName="&quot;$/MissionPack/code/game&quot;, CYAAAAAA"
+	SccLocalPath=".">
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+		<Platform
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+	</Platforms>
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+				GenerateDebugInformation="TRUE"
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+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="g_mover.c">
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="g_session.c">
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="g_spawn.c">
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="g_svcmds.c">
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="g_syscalls.c">
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="g_target.c">
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="g_team.c">
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="g_trigger.c">
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="g_utils.c">
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="g_weapon.c">
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug Alpha|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="game.def">
+				<FileConfiguration
+					Name="Debug TA|Win32"
+					ExcludedFromBuild="TRUE">
+					<Tool
+						Name="VCCustomBuildTool"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32"
+					ExcludedFromBuild="TRUE">
+					<Tool
+						Name="VCCustomBuildTool"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\qcommon\q_math.c">
+			</File>
+			<File
+				RelativePath="..\qcommon\q_shared.c">
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;fi;fd">
+			<File
+				RelativePath="ai_chat.h">
+			</File>
+			<File
+				RelativePath="ai_cmd.h">
+			</File>
+			<File
+				RelativePath="ai_dmnet.h">
+			</File>
+			<File
+				RelativePath="ai_dmq3.h">
+			</File>
+			<File
+				RelativePath="ai_main.h">
+			</File>
+			<File
+				RelativePath="ai_team.h">
+			</File>
+			<File
+				RelativePath="ai_vcmd.h">
+			</File>
+			<File
+				RelativePath="be_aas.h">
+			</File>
+			<File
+				RelativePath="be_ai_char.h">
+			</File>
+			<File
+				RelativePath="be_ai_chat.h">
+			</File>
+			<File
+				RelativePath="be_ai_gen.h">
+			</File>
+			<File
+				RelativePath="be_ai_goal.h">
+			</File>
+			<File
+				RelativePath="be_ai_move.h">
+			</File>
+			<File
+				RelativePath="be_ai_weap.h">
+			</File>
+			<File
+				RelativePath="be_ea.h">
+			</File>
+			<File
+				RelativePath="bg_local.h">
+			</File>
+			<File
+				RelativePath="bg_public.h">
+			</File>
+			<File
+				RelativePath="botlib.h">
+			</File>
+			<File
+				RelativePath="chars.h">
+			</File>
+			<File
+				RelativePath="g_local.h">
+			</File>
+			<File
+				RelativePath="g_public.h">
+			</File>
+			<File
+				RelativePath="g_team.h">
+			</File>
+			<File
+				RelativePath="inv.h">
+			</File>
+			<File
+				RelativePath="match.h">
+			</File>
+			<File
+				RelativePath="..\qcommon\q_shared.h">
+			</File>
+			<File
+				RelativePath="..\qcommon\surfaceflags.h">
+			</File>
+			<File
+				RelativePath="syn.h">
+			</File>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe">
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>

Modified: trunk/code/q3_ui/q3_ui.vcproj
===================================================================
--- trunk/code/q3_ui/q3_ui.vcproj	2005-11-04 02:05:32 UTC (rev 253)
+++ trunk/code/q3_ui/q3_ui.vcproj	2005-11-04 02:35:30 UTC (rev 254)
@@ -1,2008 +1,1928 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="7.10"
-	Name="q3_ui"
-	SccProjectName="&quot;$/MissionPack/code/q3_ui&quot;, VFLAAAAA"
-	SccLocalPath=".">
-	<Platforms>
-		<Platform
-			Name="Win32"/>
-	</Platforms>
-	<Configurations>
-		<Configuration
-			Name="Debug TA|Win32"
-			OutputDirectory=".\Debug_TA"
-			IntermediateDirectory=".\Debug_TA"
-			ConfigurationType="2"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE"
-			CharacterSet="2">
-			<Tool
-				Name="VCCLCompilerTool"
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+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+						BasicRuntimeChecks="3"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+						BasicRuntimeChecks="3"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="ui_team.c">
+				<FileConfiguration
+					Name="Debug TA|Win32"
+					ExcludedFromBuild="TRUE">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+						BasicRuntimeChecks="3"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32"
+					ExcludedFromBuild="TRUE">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+						BasicRuntimeChecks="3"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="ui_teamorders.c">
+				<FileConfiguration
+					Name="Debug TA|Win32"
+					ExcludedFromBuild="TRUE">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+						BasicRuntimeChecks="3"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32"
+					ExcludedFromBuild="TRUE">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+						BasicRuntimeChecks="3"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="ui_video.c">
+				<FileConfiguration
+					Name="Debug TA|Win32"
+					ExcludedFromBuild="TRUE">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+						BasicRuntimeChecks="3"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32"
+					ExcludedFromBuild="TRUE">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="2"
+						PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCCLCompilerTool"
+						Optimization="0"
+						PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+						BasicRuntimeChecks="3"
+						BrowseInformation="1"/>
+				</FileConfiguration>
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl">
+			<File
+				RelativePath="keycodes.h">
+				<FileConfiguration
+					Name="Debug TA|Win32"
+					ExcludedFromBuild="TRUE">
+					<Tool
+						Name="VCCustomBuildTool"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32"
+					ExcludedFromBuild="TRUE">
+					<Tool
+						Name="VCCustomBuildTool"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\qcommon\q_shared.h">
+			</File>
+			<File
+				RelativePath="ui_local.h">
+				<FileConfiguration
+					Name="Debug TA|Win32"
+					ExcludedFromBuild="TRUE">
+					<Tool
+						Name="VCCustomBuildTool"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32"
+					ExcludedFromBuild="TRUE">
+					<Tool
+						Name="VCCustomBuildTool"/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="ui_public.h">
+				<FileConfiguration
+					Name="Debug TA|Win32"
+					ExcludedFromBuild="TRUE">
+					<Tool
+						Name="VCCustomBuildTool"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA|Win32"
+					ExcludedFromBuild="TRUE">
+					<Tool
+						Name="VCCustomBuildTool"/>
+				</FileConfiguration>
+			</File>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>

Modified: trunk/code/quake3.vcproj
===================================================================
--- trunk/code/quake3.vcproj	2005-11-04 02:05:32 UTC (rev 253)
+++ trunk/code/quake3.vcproj	2005-11-04 02:35:30 UTC (rev 254)
@@ -1,3463 +1,3357 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="7.10"
-	Name="quake3"
-	SccProjectName="&quot;$/MissionPack/code&quot;, CAAAAAAA"
-	SccAuxPath=""
-	SccLocalPath="."
-	SccProvider="MSSCCI:Perforce SCM">
-	<Platforms>
-		<Platform
-			Name="Win32"/>
-	</Platforms>
-	<Configurations>
-		<Configuration
-			Name="Release TA|Win32"
-			OutputDirectory=".\Release_TA"
-			IntermediateDirectory=".\Release_TA"
-			ConfigurationType="1"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE">
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				InlineFunctionExpansion="2"
-				OptimizeForProcessor="2"
-				PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS"
-				StringPooling="TRUE"
-				RuntimeLibrary="4"
-				EnableFunctionLevelLinking="TRUE"
-				UsePrecompiledHeader="2"
-				PrecompiledHeaderFile=".\Release_TA/quake3.pch"
-				AssemblerListingLocation=".\Release_TA/"
-				ObjectFile=".\Release_TA/"
-				ProgramDataBaseFileName=".\Release_TA/"
-				BrowseInformation="1"
-				WarningLevel="4"
-				SuppressStartupBanner="TRUE"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="winmm.lib wsock32.lib"
-				OutputFile=".\Release_TA/quake3.exe"
-				LinkIncremental="1"
-				SuppressStartupBanner="TRUE"
-				ProgramDatabaseFile="Release_TA/quake3.pdb"
-				GenerateMapFile="TRUE"
-				MapFileName="Release_TA/quake3.map"
-				SubSystem="2"
-				StackReserveSize="8388608"
-				TargetMachine="1"/>
-			<Tool
-				Name="VCMIDLTool"
-				PreprocessorDefinitions="NDEBUG"
-				MkTypLibCompatible="TRUE"
-				SuppressStartupBanner="TRUE"
-				TargetEnvironment="1"
-				TypeLibraryName=".\Release_TA/quake3.tlb"
-				HeaderFileName=""/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				Description="Post build processing.."
-				CommandLine="rem bash -c &quot;perl ./unix/cons -- release-TA&quot;"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="NDEBUG"
-				Culture="1033"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCWebDeploymentTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory=".\Debug"
-			IntermediateDirectory=".\Debug"
-			ConfigurationType="1"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE">
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				OptimizeForProcessor="1"
-				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
-				RuntimeLibrary="1"
-				UsePrecompiledHeader="2"
-				PrecompiledHeaderFile=".\Debug/quake3.pch"
-				AssemblerListingLocation=".\Debug/"
-				ObjectFile=".\Debug/"
-				ProgramDataBaseFileName=".\Debug/"
-				BrowseInformation="1"
-				BrowseInformationFile=".\Debug/"
-				WarningLevel="3"
-				SuppressStartupBanner="TRUE"
-				DebugInformationFormat="4"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="winmm.lib wsock32.lib"
-				OutputFile=".\Debug/quake3.exe"
-				LinkIncremental="2"
-				SuppressStartupBanner="TRUE"
-				GenerateDebugInformation="TRUE"
-				ProgramDatabaseFile=".\Debug/quake3.pdb"
-				GenerateMapFile="TRUE"
-				MapFileName=".\Debug/quake3.map"
-				SubSystem="2"
-				StackReserveSize="8388608"
-				TargetMachine="1"/>
-			<Tool
-				Name="VCMIDLTool"
-				PreprocessorDefinitions="_DEBUG"
-				MkTypLibCompatible="TRUE"
-				SuppressStartupBanner="TRUE"
-				TargetEnvironment="1"
-				TypeLibraryName=".\Debug/quake3.tlb"
-				HeaderFileName=""/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				Description="Post build processing.."
-				CommandLine="rem bash -c &quot;perl ./unix/cons -- debug&quot;"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="_DEBUG"
-				Culture="1033"
-				ResourceOutputFileName="win32\winquake.res"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCWebDeploymentTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="Release TA DEMO|Win32"
-			OutputDirectory=".\quake3___Win32_Release_TA_DEMO"
-			IntermediateDirectory=".\quake3___Win32_Release_TA_DEMO"
-			ConfigurationType="1"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE">
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				InlineFunctionExpansion="2"
-				OptimizeForProcessor="2"
-				PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;PRE_RELEASE_TADEMO;PRE_RELEASE_DEMO"
-				StringPooling="TRUE"
-				RuntimeLibrary="4"
-				EnableFunctionLevelLinking="TRUE"
-				UsePrecompiledHeader="2"
-				PrecompiledHeaderFile=".\quake3___Win32_Release_TA_DEMO/quake3.pch"
-				AssemblerListingLocation=".\quake3___Win32_Release_TA_DEMO/"
-				ObjectFile=".\quake3___Win32_Release_TA_DEMO/"
-				ProgramDataBaseFileName=".\quake3___Win32_Release_TA_DEMO/"
-				WarningLevel="4"
-				SuppressStartupBanner="TRUE"
-				DebugInformationFormat="2"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="winmm.lib wsock32.lib"
-				OutputFile=".\quake3___Win32_Release_TA_DEMO/quake3.exe"
-				LinkIncremental="1"
-				SuppressStartupBanner="TRUE"
-				GenerateDebugInformation="TRUE"
-				ProgramDatabaseFile="Release_TA/quake3.pdb"
-				GenerateMapFile="TRUE"
-				MapFileName="Release_TA/quake3.map"
-				SubSystem="2"
-				StackReserveSize="8388608"
-				TargetMachine="1"/>
-			<Tool
-				Name="VCMIDLTool"
-				PreprocessorDefinitions="NDEBUG"
-				MkTypLibCompatible="TRUE"
-				SuppressStartupBanner="TRUE"
-				TargetEnvironment="1"
-				TypeLibraryName=".\quake3___Win32_Release_TA_DEMO/quake3.tlb"
-				HeaderFileName=""/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="NDEBUG"
-				Culture="1033"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCWebDeploymentTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory=".\Release"
-			IntermediateDirectory=".\Release"
-			ConfigurationType="1"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE">
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				InlineFunctionExpansion="2"
-				OptimizeForProcessor="2"
-				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
-				StringPooling="TRUE"
-				RuntimeLibrary="4"
-				EnableFunctionLevelLinking="TRUE"
-				UsePrecompiledHeader="2"
-				PrecompiledHeaderFile=".\Release/quake3.pch"
-				AssemblerListingLocation=".\Release/"
-				ObjectFile=".\Release/"
-				ProgramDataBaseFileName=".\Release/"
-				WarningLevel="4"
-				SuppressStartupBanner="TRUE"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="winmm.lib wsock32.lib"
-				OutputFile=".\Release/quake3.exe"
-				LinkIncremental="1"
-				SuppressStartupBanner="TRUE"
-				GenerateDebugInformation="TRUE"
-				ProgramDatabaseFile=".\Release/quake3.pdb"
-				GenerateMapFile="TRUE"
-				MapFileName=".\Release/quake3.map"
-				SubSystem="2"
-				StackReserveSize="8388608"
-				TargetMachine="1"/>
-			<Tool
-				Name="VCMIDLTool"
-				PreprocessorDefinitions="NDEBUG"
-				MkTypLibCompatible="TRUE"
-				SuppressStartupBanner="TRUE"
-				TargetEnvironment="1"
-				TypeLibraryName=".\Release/quake3.tlb"
-				HeaderFileName=""/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="NDEBUG"
-				Culture="1033"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCWebDeploymentTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="Debug TA DEMO|Win32"
-			OutputDirectory=".\quake3___Win32_Debug_TA_DEMO"
-			IntermediateDirectory=".\quake3___Win32_Debug_TA_DEMO"
-			ConfigurationType="1"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE">
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				OptimizeForProcessor="1"
-				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;PRE_RELEASE_TADEMO;PRE_RELEASE_DEMO"
-				RuntimeLibrary="1"
-				UsePrecompiledHeader="2"
-				PrecompiledHeaderFile=".\quake3___Win32_Debug_TA_DEMO/quake3.pch"
-				AssemblerListingLocation=".\quake3___Win32_Debug_TA_DEMO/"
-				ObjectFile=".\quake3___Win32_Debug_TA_DEMO/"
-				ProgramDataBaseFileName=".\quake3___Win32_Debug_TA_DEMO/"
-				BrowseInformation="1"
-				BrowseInformationFile=".\quake3___Win32_Debug_TA_DEMO/"
-				WarningLevel="3"
-				SuppressStartupBanner="TRUE"
-				DebugInformationFormat="4"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="winmm.lib wsock32.lib"
-				OutputFile=".\quake3___Win32_Debug_TA_DEMO/quake3.exe"
-				LinkIncremental="2"
-				SuppressStartupBanner="TRUE"
-				GenerateDebugInformation="TRUE"
-				ProgramDatabaseFile=".\quake3___Win32_Debug_TA_DEMO/quake3.pdb"
-				GenerateMapFile="TRUE"
-				MapFileName="Debug_TA/quake3.map"
-				SubSystem="2"
-				StackReserveSize="8388608"
-				TargetMachine="1"/>
-			<Tool
-				Name="VCMIDLTool"
-				PreprocessorDefinitions="_DEBUG"
-				MkTypLibCompatible="TRUE"
-				SuppressStartupBanner="TRUE"
-				TargetEnvironment="1"
-				TypeLibraryName=".\quake3___Win32_Debug_TA_DEMO/quake3.tlb"
-				HeaderFileName=""/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="_DEBUG"
-				Culture="1033"
-				ResourceOutputFileName="win32\winquake.res"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCWebDeploymentTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="vector|Win32"
-			OutputDirectory=".\quake3___Win32_vector0"
-			IntermediateDirectory=".\quake3___Win32_vector0"
-			ConfigurationType="1"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE">
-			<Tool
-				Name="VCCLCompilerTool"
-				AdditionalOptions="/vec /vec:stats /vec:pii /vec:o10 /vec:yes "
-				Optimization="2"
-				InlineFunctionExpansion="2"
-				OptimizeForProcessor="2"
-				PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS"
-				StringPooling="TRUE"
-				RuntimeLibrary="4"
-				EnableFunctionLevelLinking="TRUE"
-				UsePrecompiledHeader="2"
-				PrecompiledHeaderFile=".\quake3___Win32_vector0/quake3.pch"
-				AssemblerListingLocation=".\quake3___Win32_vector0/"
-				ObjectFile=".\quake3___Win32_vector0/"
-				ProgramDataBaseFileName=".\quake3___Win32_vector0/"
-				WarningLevel="4"
-				SuppressStartupBanner="TRUE"
-				DebugInformationFormat="3"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="winmm.lib wsock32.lib"
-				OutputFile=".\quake3___Win32_vector0/quake3.exe"
-				LinkIncremental="1"
-				SuppressStartupBanner="TRUE"
-				GenerateDebugInformation="TRUE"
-				ProgramDatabaseFile="Release_TA/quake3.pdb"
-				GenerateMapFile="TRUE"
-				MapFileName="Release_TA/quake3.map"
-				SubSystem="2"
-				StackReserveSize="8388608"
-				TargetMachine="1"/>
-			<Tool
-				Name="VCMIDLTool"
-				PreprocessorDefinitions="NDEBUG"
-				MkTypLibCompatible="TRUE"
-				SuppressStartupBanner="TRUE"
-				TargetEnvironment="1"
-				TypeLibraryName=".\quake3___Win32_vector0/quake3.tlb"
-				HeaderFileName=""/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="NDEBUG"
-				Culture="1033"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCWebDeploymentTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="Debug TA|Win32"
-			OutputDirectory=".\Debug_TA"
-			IntermediateDirectory=".\Debug_TA"
-			ConfigurationType="1"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE">
-			<Tool
-				Name="VCCLCompilerTool"
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+		<Filter
+			Name="Resource Files"
+			Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe">
+			<File
+				RelativePath="win32\cursor2.cur">
+			</File>
+			<File
+				RelativePath="win32\cursor3.cur">
+			</File>
+			<File
+				RelativePath="win32\qe3.ico">
+			</File>
+			<File
+				RelativePath="win32\winquake.rc">
+				<FileConfiguration
+					Name="Release TA|Win32">
+					<Tool
+						Name="VCResourceCompilerTool"
+						PreprocessorDefinitions=""
+						AdditionalIncludeDirectories="win32"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Win32">
+					<Tool
+						Name="VCResourceCompilerTool"
+						PreprocessorDefinitions=""
+						AdditionalIncludeDirectories="win32"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release TA DEMO|Win32">
+					<Tool
+						Name="VCResourceCompilerTool"
+						PreprocessorDefinitions=""
+						AdditionalIncludeDirectories="win32"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32">
+					<Tool
+						Name="VCResourceCompilerTool"
+						PreprocessorDefinitions=""
+						AdditionalIncludeDirectories="win32"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug TA DEMO|Win32">
+					<Tool
+						Name="VCResourceCompilerTool"
+						PreprocessorDefinitions=""
+						AdditionalIncludeDirectories="win32"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="vector|Win32">
+					<Tool
+						Name="VCResourceCompilerTool"
+						PreprocessorDefinitions=""
+						AdditionalIncludeDirectories="win32"/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug TA|Win32">
+					<Tool
+						Name="VCResourceCompilerTool"
+						PreprocessorDefinitions=""
+						AdditionalIncludeDirectories="win32"/>
+				</FileConfiguration>
+			</File>
+		</Filter>
+		<File
+			RelativePath="unix\ChangeLog">
+		</File>
+		<File
+			RelativePath="unix\Conscript-pk3">
+		</File>
+		<File
+			RelativePath="Construct">
+		</File>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>

Modified: trunk/code/renderer/renderer.vcproj
===================================================================
--- trunk/code/renderer/renderer.vcproj	2005-11-04 02:05:32 UTC (rev 253)
+++ trunk/code/renderer/renderer.vcproj	2005-11-04 02:35:30 UTC (rev 254)
@@ -1,6112 +1,6112 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="7.10"
-	Name="renderer"
-	SccProjectName="&quot;$/MissionPack/code/renderer&quot;, EJBAAAAA"
-	SccLocalPath=".">
-	<Platforms>
-		<Platform
-			Name="Win32"/>
-	</Platforms>
-	<Configurations>
-		<Configuration
-			Name="Debug TA|Win32"
-			OutputDirectory=".\Debug_TA"
-			IntermediateDirectory=".\Debug_TA"
-			ConfigurationType="4"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE"
-			CharacterSet="2">
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				OptimizeForProcessor="1"
-				PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="1"
-				UsePrecompiledHeader="2"
-				PrecompiledHeaderFile=".\Debug_TA/renderer.pch"
-				AssemblerListingLocation=".\Debug_TA/"
-				ObjectFile=".\Debug_TA/"
-				ProgramDataBaseFileName=".\Debug_TA/"
-				BrowseInformation="1"
-				WarningLevel="3"
-				SuppressStartupBanner="TRUE"
-				DebugInformationFormat="4"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLibrarianTool"
-				OutputFile=".\Debug_TA\renderer.lib"
-				SuppressStartupBanner="TRUE"/>
-			<Tool
-				Name="VCMIDLTool"/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="_DEBUG"
-				Culture="1033"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory=".\Release"
-			IntermediateDirectory=".\Release"
-			ConfigurationType="4"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE"
-			CharacterSet="2">
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				InlineFunctionExpansion="2"
-				OptimizeForProcessor="2"
-				PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
-				StringPooling="TRUE"
-				RuntimeLibrary="4"
-				EnableFunctionLevelLinking="TRUE"
-				UsePrecompiledHeader="2"
-				PrecompiledHeaderFile=".\Release/renderer.pch"
-				AssemblerListingLocation=".\Release/"
-				ObjectFile=".\Release/"
-				ProgramDataBaseFileName=".\Release/"
-				WarningLevel="4"
-				SuppressStartupBanner="TRUE"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLibrarianTool"
-				OutputFile=".\Release\renderer.lib"
-				SuppressStartupBanner="TRUE"/>
-			<Tool
-				Name="VCMIDLTool"/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="NDEBUG"
-				Culture="1033"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory=".\Debug"
-			IntermediateDirectory=".\Debug"
-			ConfigurationType="4"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE"
-			CharacterSet="2">
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				OptimizeForProcessor="1"
-				PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="1"
-				UsePrecompiledHeader="2"
-				PrecompiledHeaderFile=".\Debug/renderer.pch"
-				AssemblerListingLocation=".\Debug/"
-				ObjectFile=".\Debug/"
-				ProgramDataBaseFileName=".\Debug/"
-				BrowseInformation="1"
-				WarningLevel="3"
-				SuppressStartupBanner="TRUE"
-				DebugInformationFormat="4"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLibrarianTool"
-				OutputFile=".\Debug\renderer.lib"
-				SuppressStartupBanner="TRUE"/>
-			<Tool
-				Name="VCMIDLTool"/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
-			<Tool
-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="_DEBUG"
-				Culture="1033"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="Release TA|Win32"
-			OutputDirectory=".\Release_TA"
-			IntermediateDirectory=".\Release_TA"
-			ConfigurationType="4"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE"
-			CharacterSet="2">
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				InlineFunctionExpansion="2"
-				OptimizeForProcessor="2"
-				PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
-				StringPooling="TRUE"
-				RuntimeLibrary="4"
-				EnableFunctionLevelLinking="TRUE"
-				UsePrecompiledHeader="2"
-				PrecompiledHeaderFile=".\Release_TA/renderer.pch"
-				AssemblerListingLocation=".\Release_TA/"
-				ObjectFile=".\Release_TA/"
-				ProgramDataBaseFileName=".\Release_TA/"
-				WarningLevel="4"
-				SuppressStartupBanner="TRUE"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLibrarianTool"
-				OutputFile=".\Release_TA\renderer.lib"
-				SuppressStartupBanner="TRUE"/>
-			<Tool
-				Name="VCMIDLTool"/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
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-				PreprocessorDefinitions="NDEBUG"
-				Culture="1033"/>
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-				Name="VCWebServiceProxyGeneratorTool"/>
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-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-		<Configuration
-			Name="vector|Win32"
-			OutputDirectory=".\renderer___Win32_vector0"
-			IntermediateDirectory=".\renderer___Win32_vector0"
-			ConfigurationType="4"
-			UseOfMFC="0"
-			ATLMinimizesCRunTimeLibraryUsage="FALSE"
-			CharacterSet="2">
-			<Tool
-				Name="VCCLCompilerTool"
-				AdditionalOptions="/vec /vec:stats /vec:pii /vec:o10 /vec:yes "
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-				OptimizeForProcessor="2"
-				PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
-				StringPooling="TRUE"
-				RuntimeLibrary="4"
-				EnableFunctionLevelLinking="TRUE"
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-				PrecompiledHeaderFile=".\renderer___Win32_vector0/renderer.pch"
-				AssemblerListingLocation=".\renderer___Win32_vector0/"
-				ObjectFile=".\renderer___Win32_vector0/"
-				ProgramDataBaseFileName=".\renderer___Win32_vector0/"
-				WarningLevel="4"
-				SuppressStartupBanner="TRUE"/>
-			<Tool
-				Name="VCCustomBuildTool"/>
-			<Tool
-				Name="VCLibrarianTool"
-				OutputFile=".\renderer___Win32_vector0\renderer.lib"
-				SuppressStartupBanner="TRUE"/>
-			<Tool
-				Name="VCMIDLTool"/>
-			<Tool
-				Name="VCPostBuildEventTool"/>
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-				Name="VCPreBuildEventTool"/>
-			<Tool
-				Name="VCPreLinkEventTool"/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="NDEBUG"
-				Culture="1033"/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"/>
-			<Tool
-				Name="VCManagedWrapperGeneratorTool"/>
-			<Tool
-				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="Source Files"
-			Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
-			<File
-				RelativePath="ref_trin.def">
-			</File>
-			<File
-				RelativePath="tr_animation.c">
-				<FileConfiguration
-					Name="Debug TA|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
-						Optimization="0"
-						PreprocessorDefinitions=""
-						BasicRuntimeChecks="3"
-						BrowseInformation="1"/>
-				</FileConfiguration>
-				<FileConfiguration
-					Name="Release|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
-						Optimization="2"
-						PreprocessorDefinitions=""/>
-				</FileConfiguration>
-				<FileConfiguration
-					Name="Debug|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
-						Optimization="0"
-						PreprocessorDefinitions=""
-						BasicRuntimeChecks="3"
-						BrowseInformation="1"/>
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-				<FileConfiguration
-					Name="Release TA|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
-						Optimization="2"
-						PreprocessorDefinitions=""/>
-				</FileConfiguration>
-				<FileConfiguration
-					Name="vector|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
-						Optimization="2"
-						PreprocessorDefinitions=""/>
-				</FileConfiguration>
-			</File>
-			<File
-				RelativePath="tr_backend.c">
-				<FileConfiguration
-					Name="Debug TA|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
-						Optimization="0"
-						PreprocessorDefinitions=""
-						BasicRuntimeChecks="3"
-						BrowseInformation="1"/>
-				</FileConfiguration>
-				<FileConfiguration
-					Name="Release|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
-						Optimization="2"
-						PreprocessorDefinitions=""/>
-				</FileConfiguration>
-				<FileConfiguration
-					Name="Debug|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
-						Optimization="0"
-						PreprocessorDefinitions=""
-						BasicRuntimeChecks="3"
-						BrowseInformation="1"/>
-				</FileConfiguration>
-				<FileConfiguration
-					Name="Release TA|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
-						Optimization="2"
-						PreprocessorDefinitions=""/>
-				</FileConfiguration>
-				<FileConfiguration
-					Name="vector|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
-						Optimization="2"
-						PreprocessorDefinitions=""/>
-				</FileConfiguration>
-			</File>
-			<File
-				RelativePath="tr_bsp.c">
-				<FileConfiguration
-					Name="Debug TA|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
-						Optimization="0"
-						PreprocessorDefinitions=""
-						BasicRuntimeChecks="3"
-						BrowseInformation="1"/>
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-					Name="Release|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
-						Optimization="2"
-						PreprocessorDefinitions=""/>
-				</FileConfiguration>
-				<FileConfiguration
-					Name="Debug|Win32">
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-						Name="VCCLCompilerTool"
-						Optimization="0"
-						PreprocessorDefinitions=""
-						BasicRuntimeChecks="3"
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-				<FileConfiguration
-					Name="Release TA|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
-						Optimization="2"
-						PreprocessorDefinitions=""/>
-				</FileConfiguration>
-				<FileConfiguration
-					Name="vector|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
-						Optimization="2"
-						PreprocessorDefinitions=""/>
-				</FileConfiguration>
-			</File>
-			<File
-				RelativePath="tr_cmds.c">
-				<FileConfiguration
-					Name="Debug TA|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
-						Optimization="0"
-						PreprocessorDefinitions=""
-						BasicRuntimeChecks="3"
-						BrowseInformation="1"/>
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-					Name="Release|Win32">
-					<Tool
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-						Optimization="2"
-						PreprocessorDefinitions=""/>
-				</FileConfiguration>
-				<FileConfiguration
-					Name="Debug|Win32">
-					<Tool
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-						Optimization="0"
-						PreprocessorDefinitions=""
-						BasicRuntimeChecks="3"
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-				</FileConfiguration>
-				<FileConfiguration
-					Name="Release TA|Win32">
-					<Tool
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-						Optimization="2"
-						PreprocessorDefinitions=""/>
-				</FileConfiguration>
-				<FileConfiguration
-					Name="vector|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
-						Optimization="2"
-						PreprocessorDefinitions=""/>
-				</FileConfiguration>
-			</File>
-			<File
-				RelativePath="tr_curve.c">
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-					Name="Debug TA|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
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-				<FileConfiguration
-					Name="Release TA|Win32">
-					<Tool
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-				</FileConfiguration>
-				<FileConfiguration
-					Name="vector|Win32">
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-						PreprocessorDefinitions=""/>
-				</FileConfiguration>
-			</File>
-			<File
-				RelativePath="tr_flares.c">
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-					Name="Debug TA|Win32">
-					<Tool
-						Name="VCCLCompilerTool"
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-					Name="vector|Win32">
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-				</FileConfiguration>
-			</File>
-			<File
-				RelativePath="tr_font.c">
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-					Name="Debug TA|Win32">
-					<Tool
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-				<FileConfiguration
-					Name="vector|Win32">
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-				</FileConfiguration>
-			</File>
-			<File
-				RelativePath="tr_image.c">
-				<FileConfiguration
-					Name="Debug TA|Win32">
-					<Tool
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-						PreprocessorDefinitions=""
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