r449 - trunk/web/include
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Wed Dec 28 01:22:24 EST 2005
Author: zakk
Date: 2005-12-28 01:22:24 -0500 (Wed, 28 Dec 2005)
New Revision: 449
Modified:
trunk/web/include/home.php
Log:
floam screws up everything he touches.
Modified: trunk/web/include/home.php
===================================================================
--- trunk/web/include/home.php 2005-12-27 19:46:01 UTC (rev 448)
+++ trunk/web/include/home.php 2005-12-28 06:22:24 UTC (rev 449)
@@ -24,7 +24,7 @@
</p>
<h2>Progress</h2>
<p>While a lot is left to be done, quite a few goals have been met already. Quake 3
-now works naively on x86-64 and PowerPC architectures, plus the game builds and runs
+now works natively on x86-64 and PowerPC architectures, plus the game builds and runs
on <a href="http://www.freebsd.org/">FreeBSD</a>.
<a href="http://libsdl.org" title="Simple DirectMedia Layer">SDL</a> is now used for input,
OpenGL context management, and sound, making the game a lot easier to port to new platforms
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