r443 - in trunk/code: . botlib cgame game q3_ui renderer ui win32 win32/msvc
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Mon Dec 12 12:38:04 EST 2005
Author: maik
Date: 2005-12-12 12:38:03 -0500 (Mon, 12 Dec 2005)
New Revision: 443
Added:
trunk/code/win32/msvc/
trunk/code/win32/msvc/botlib.vcproj
trunk/code/win32/msvc/cgame.def
trunk/code/win32/msvc/cgame.vcproj
trunk/code/win32/msvc/game.def
trunk/code/win32/msvc/game.vcproj
trunk/code/win32/msvc/q3_ui.def
trunk/code/win32/msvc/q3_ui.vcproj
trunk/code/win32/msvc/quake3.sln
trunk/code/win32/msvc/quake3.vcproj
trunk/code/win32/msvc/ref_trin.def
trunk/code/win32/msvc/renderer.vcproj
trunk/code/win32/msvc/ui.def
trunk/code/win32/msvc/ui.vcproj
Removed:
trunk/code/botlib/botlib.vcproj
trunk/code/cgame/cgame.def
trunk/code/cgame/cgame.vcproj
trunk/code/game/game.def
trunk/code/game/game.vcproj
trunk/code/q3_ui/q3_ui.vcproj
trunk/code/q3_ui/ui.def
trunk/code/quake3.sln
trunk/code/quake3.vcproj
trunk/code/renderer/ref_trin.def
trunk/code/renderer/renderer.vcproj
trunk/code/ui/ui.def
trunk/code/ui/ui.vcproj
Modified:
trunk/code/
trunk/code/botlib/
trunk/code/cgame/
trunk/code/game/
trunk/code/q3_ui/
trunk/code/renderer/
Log:
msvc project files updated and moved to win32/msvc
temporary build dirs moved to win32/msvc/build
Property changes on: trunk/code
___________________________________________________________________
Name: svn:ignore
- debug
*.ncb
*.suo
+
Property changes on: trunk/code/botlib
___________________________________________________________________
Name: svn:ignore
- Debug
+
Deleted: trunk/code/botlib/botlib.vcproj
===================================================================
--- trunk/code/botlib/botlib.vcproj 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/botlib/botlib.vcproj 2005-12-12 17:38:03 UTC (rev 443)
@@ -1,1559 +0,0 @@
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Property changes on: trunk/code/cgame
___________________________________________________________________
Name: svn:ignore
- Debug
+
Deleted: trunk/code/cgame/cgame.def
===================================================================
--- trunk/code/cgame/cgame.def 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/cgame/cgame.def 2005-12-12 17:38:03 UTC (rev 443)
@@ -1,3 +0,0 @@
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===================================================================
--- trunk/code/cgame/cgame.vcproj 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/cgame/cgame.vcproj 2005-12-12 17:38:03 UTC (rev 443)
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Property changes on: trunk/code/game
___________________________________________________________________
Name: svn:ignore
- Debug
+
Deleted: trunk/code/game/game.def
===================================================================
--- trunk/code/game/game.def 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/game/game.def 2005-12-12 17:38:03 UTC (rev 443)
@@ -1,3 +0,0 @@
-EXPORTS
- dllEntry
- vmMain
Deleted: trunk/code/game/game.vcproj
===================================================================
--- trunk/code/game/game.vcproj 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/game/game.vcproj 2005-12-12 17:38:03 UTC (rev 443)
@@ -1,2044 +0,0 @@
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Property changes on: trunk/code/q3_ui
___________________________________________________________________
Name: svn:ignore
- debug
q3_ui___Win32_Debug
+
Deleted: trunk/code/q3_ui/q3_ui.vcproj
===================================================================
--- trunk/code/q3_ui/q3_ui.vcproj 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/q3_ui/q3_ui.vcproj 2005-12-12 17:38:03 UTC (rev 443)
@@ -1,1928 +0,0 @@
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Deleted: trunk/code/q3_ui/ui.def
===================================================================
--- trunk/code/q3_ui/ui.def 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/q3_ui/ui.def 2005-12-12 17:38:03 UTC (rev 443)
@@ -1,3 +0,0 @@
-EXPORTS
- vmMain
- dllEntry
Deleted: trunk/code/quake3.sln
===================================================================
--- trunk/code/quake3.sln 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/quake3.sln 2005-12-12 17:38:03 UTC (rev 443)
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Deleted: trunk/code/quake3.vcproj
===================================================================
--- trunk/code/quake3.vcproj 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/quake3.vcproj 2005-12-12 17:38:03 UTC (rev 443)
@@ -1,3357 +0,0 @@
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Property changes on: trunk/code/renderer
___________________________________________________________________
Name: svn:ignore
- Debug
+
Deleted: trunk/code/renderer/ref_trin.def
===================================================================
--- trunk/code/renderer/ref_trin.def 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/renderer/ref_trin.def 2005-12-12 17:38:03 UTC (rev 443)
@@ -1,2 +0,0 @@
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Deleted: trunk/code/renderer/renderer.vcproj
===================================================================
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+++ trunk/code/renderer/renderer.vcproj 2005-12-12 17:38:03 UTC (rev 443)
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Deleted: trunk/code/ui/ui.def
===================================================================
--- trunk/code/ui/ui.def 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/ui/ui.def 2005-12-12 17:38:03 UTC (rev 443)
@@ -1,3 +0,0 @@
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- dllEntry
Deleted: trunk/code/ui/ui.vcproj
===================================================================
--- trunk/code/ui/ui.vcproj 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/ui/ui.vcproj 2005-12-12 17:38:03 UTC (rev 443)
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Property changes on: trunk/code/win32/msvc
___________________________________________________________________
Name: svn:ignore
+ *.ncb
*.suo
Ankh.Load
Ankh.NoLoad
build
Added: trunk/code/win32/msvc/botlib.vcproj
===================================================================
--- trunk/code/win32/msvc/botlib.vcproj 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/win32/msvc/botlib.vcproj 2005-12-12 17:38:03 UTC (rev 443)
@@ -0,0 +1,1559 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
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+ Version="7.10"
+ Name="botlib"
+ ProjectGUID="{A410161F-AE9F-485D-A01F-5294891430A6}">
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+ <Filter
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+ <File
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+ <File
+ RelativePath="..\..\botlib\be_aas_bsp.h">
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+ RelativePath="..\..\botlib\be_aas_funcs.h">
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+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
Copied: trunk/code/win32/msvc/cgame.def (from rev 442, trunk/code/cgame/cgame.def)
Added: trunk/code/win32/msvc/cgame.vcproj
===================================================================
--- trunk/code/win32/msvc/cgame.vcproj 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/win32/msvc/cgame.vcproj 2005-12-12 17:38:03 UTC (rev 443)
@@ -0,0 +1,1160 @@
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+<VisualStudioProject
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+ Version="7.10"
+ Name="cgame"
+ ProjectGUID="{C878E295-CB82-4B40-8ECF-5CE5525466FA}">
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+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Release TA|Win32"
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+ IntermediateDirectory=".\build\cgame_release_ta"
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+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK"
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+ AssemblerListingLocation="$(IntDir)\"
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+ ProgramDataBaseFileName="$(IntDir)\"
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+ SuppressStartupBanner="TRUE"/>
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+ <Tool
+ Name="VCLinkerTool"
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+ LinkIncremental="1"
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+ Name="VCPreBuildEventTool"/>
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+ Name="VCPreLinkEventTool"/>
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+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
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+ Name="VCManagedWrapperGeneratorTool"/>
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+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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+ Name="VCPreBuildEventTool"/>
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+ Name="VCPreLinkEventTool"/>
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+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\build\cgame_release"
+ IntermediateDirectory=".\build\cgame_release"
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+ BaseAddress="0x30000000"
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+ Name="VCPreBuildEventTool"/>
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+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
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+ Name="VCManagedWrapperGeneratorTool"/>
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+ Name="Debug TA|Win32"
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+ ImportLibrary="$(IntDir)\cgamex86.lib"
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+ Name="VCMIDLTool"
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+ TargetEnvironment="1"
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+ Name="VCPostBuildEventTool"/>
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+ Name="VCPreBuildEventTool"/>
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+ Name="VCPreLinkEventTool"/>
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+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
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+ <Tool
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+ RelativePath="..\..\ui\ui_shared.c">
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h">
+ <File
+ RelativePath="..\..\game\bg_public.h">
+ </File>
+ <File
+ RelativePath="..\..\cgame\cg_local.h">
+ </File>
+ <File
+ RelativePath="..\..\cgame\cg_public.h">
+ </File>
+ <File
+ RelativePath="..\..\qcommon\q_shared.h">
+ </File>
+ <File
+ RelativePath="..\..\qcommon\surfaceflags.h">
+ </File>
+ </Filter>
+ <File
+ RelativePath="..\..\cgame\cgame.def">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
Copied: trunk/code/win32/msvc/game.def (from rev 442, trunk/code/game/game.def)
Added: trunk/code/win32/msvc/game.vcproj
===================================================================
--- trunk/code/win32/msvc/game.vcproj 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/win32/msvc/game.vcproj 2005-12-12 17:38:03 UTC (rev 443)
@@ -0,0 +1,2043 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="game"
+ ProjectGUID="{F9EE10DA-2404-4154-B904-F93C936C040A}">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug TA|Win32"
+ OutputDirectory=".\build\game_debug_ta"
+ IntermediateDirectory=".\build\game_debug_ta"
+ ConfigurationType="2"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ OptimizeForProcessor="1"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="$(IntDir)\game.pch"
+ AssemblerListingLocation="$(IntDir)\"
+ ObjectFile="$(IntDir)\"
+ ProgramDataBaseFileName="$(IntDir)\"
+ BrowseInformation="1"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="winmm.lib"
+ OutputFile="$(OutDir)\qagamex86.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ ModuleDefinitionFile=".\game.def"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="$(IntDir)\qagamex86.pdb"
+ GenerateMapFile="TRUE"
+ MapFileName="$(IntDir)\qagamex86.map"
+ SubSystem="2"
+ BaseAddress="0x20000000"
+ ImportLibrary="$(IntDir)\qagamex86.lib"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="_DEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Debug_TA/game.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\build\game_debug"
+ IntermediateDirectory=".\build\game_debug"
+ ConfigurationType="2"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ OptimizeForProcessor="1"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="$(IntDir)\game.pch"
+ AssemblerListingLocation="$(IntDir)\"
+ ObjectFile="$(IntDir)\"
+ ProgramDataBaseFileName="$(IntDir)\"
+ BrowseInformation="1"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="winmm.lib"
+ OutputFile="$(OutDir)\qagamex86.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ ModuleDefinitionFile=".\game.def"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="$(IntDir)\qagamex86.pdb"
+ GenerateMapFile="TRUE"
+ MapFileName="$(IntDir)\qagamex86.map"
+ SubSystem="2"
+ BaseAddress="0x20000000"
+ ImportLibrary="$(IntDir)\qagamex86.lib"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="_DEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Debug/game.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release Alpha|Win32"
+ OutputDirectory=".\build\game_release_alpha"
+ IntermediateDirectory=".\build\game_release_alpha"
+ ConfigurationType="2"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE">
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/QA21164 "
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY"
+ StringPooling="TRUE"
+ RuntimeLibrary="4"
+ EnableFunctionLevelLinking="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="$(IntDir)\game.pch"
+ AssemblerListingLocation="$(IntDir)\"
+ ObjectFile="$(IntDir)\"
+ ProgramDataBaseFileName="$(IntDir)\"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="2"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="winmm.lib"
+ OutputFile="$(OutDir)\qagameaxp.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ ModuleDefinitionFile=".\game.def"
+ ProgramDatabaseFile="$(IntDir)\qagameaxp.pdb"
+ SubSystem="2"
+ BaseAddress="0x20000000"
+ ImportLibrary="$(IntDir)\qagameaxp.lib"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="NDEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName=".\..\ReleaseAXP/game.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Debug Alpha|Win32"
+ OutputDirectory=".\build\game_debug_alpha"
+ IntermediateDirectory=".\build\game_debug_alpha"
+ ConfigurationType="2"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE">
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/QA21164 /MTd "
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY"
+ RuntimeLibrary="5"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="$(IntDir)\game.pch"
+ AssemblerListingLocation="$(IntDir)\"
+ ObjectFile="$(IntDir)\"
+ ProgramDataBaseFileName="$(IntDir)\"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="winmm.lib"
+ OutputFile="$(OutDir)\qagameaxp.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ ModuleDefinitionFile=".\game.def"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="$(IntDir)\qagameaxp.pdb"
+ SubSystem="2"
+ BaseAddress="0x20000000"
+ ImportLibrary="$(IntDir)\qagameaxp.lib"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="_DEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName=".\..\DebugAxp/game.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\build\game_release"
+ IntermediateDirectory=".\build\game_release"
+ ConfigurationType="2"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OptimizeForProcessor="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK"
+ StringPooling="TRUE"
+ RuntimeLibrary="4"
+ EnableFunctionLevelLinking="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="$(IntDir)\game.pch"
+ AssemblerListingLocation="$(IntDir)\"
+ ObjectFile="$(IntDir)\"
+ ProgramDataBaseFileName="$(IntDir)\"
+ WarningLevel="4"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="winmm.lib"
+ OutputFile="$(OutDir)\qagamex86.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ ModuleDefinitionFile=".\game.def"
+ ProgramDatabaseFile="$(IntDir)\qagamex86.pdb"
+ GenerateMapFile="TRUE"
+ MapFileName="$(IntDir)\qagamex86.map"
+ SubSystem="2"
+ BaseAddress="0x20000000"
+ ImportLibrary="$(IntDir)\qagamex86.lib"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="NDEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Release/game.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release TA|Win32"
+ OutputDirectory=".\build\game_release_ta"
+ IntermediateDirectory=".\build\game_release_ta"
+ ConfigurationType="2"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OptimizeForProcessor="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK"
+ StringPooling="TRUE"
+ RuntimeLibrary="4"
+ EnableFunctionLevelLinking="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="$(IntDir)\game.pch"
+ AssemblerListingLocation="$(IntDir)\"
+ ObjectFile="$(IntDir)\"
+ ProgramDataBaseFileName="$(IntDir)\"
+ WarningLevel="4"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="winmm.lib"
+ OutputFile="$(IntDir)\qagamex86.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ ModuleDefinitionFile=".\game.def"
+ ProgramDatabaseFile="$(IntDir)\qagamex86.pdb"
+ GenerateMapFile="TRUE"
+ MapFileName="$(IntDir)\qagamex86.map"
+ SubSystem="2"
+ BaseAddress="0x20000000"
+ ImportLibrary="$(IntDir)\qagamex86.lib"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="NDEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Release_TA/game.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90">
+ <File
+ RelativePath="..\..\game\ai_chat.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\game\ai_cmd.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\game\ai_dmnet.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\game\ai_dmq3.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\game\ai_main.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\game\ai_team.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;$(NoInherit)"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Alpha|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\game\ai_vcmd.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
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+ <Globals>
+ </Globals>
+</VisualStudioProject>
Copied: trunk/code/win32/msvc/q3_ui.def (from rev 442, trunk/code/q3_ui/ui.def)
Added: trunk/code/win32/msvc/q3_ui.vcproj
===================================================================
--- trunk/code/win32/msvc/q3_ui.vcproj 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/win32/msvc/q3_ui.vcproj 2005-12-12 17:38:03 UTC (rev 443)
@@ -0,0 +1,1928 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="q3_ui"
+ ProjectGUID="{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug TA|Win32"
+ OutputDirectory=".\build\q3_ui_debug_ta"
+ IntermediateDirectory=".\build\q3_ui_debug_ta"
+ ConfigurationType="2"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ OptimizeForProcessor="1"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;UI_EXPORTS"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="$(IntDir)\q3_ui.pch"
+ AssemblerListingLocation="$(IntDir)\"
+ ObjectFile="$(IntDir)\"
+ ProgramDataBaseFileName="$(IntDir)\"
+ BrowseInformation="1"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="odbc32.lib odbccp32.lib"
+ OutputFile="$(OutDir)\uix86_old.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ ModuleDefinitionFile="q3_ui.def"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="$(IntDir)\ui.pdb"
+ GenerateMapFile="TRUE"
+ MapFileName="$(IntDir)\uix86.map"
+ BaseAddress="0x40000000"
+ ImportLibrary="$(IntDir)\uix86.lib"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="_DEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Debug_TA/q3_ui.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
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+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release TA|Win32"
+ OutputDirectory=".\build\q3_ui_release_ta"
+ IntermediateDirectory=".\build\q3_ui_release_ta"
+ ConfigurationType="2"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;Q3_UI_EXPORTS"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="$(IntDir)\q3_ui.pch"
+ AssemblerListingLocation="$(IntDir)\"
+ ObjectFile="$(IntDir)\"
+ ProgramDataBaseFileName="$(IntDir)\"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="odbc32.lib odbccp32.lib"
+ OutputFile="$(OutDir)\uix86_old.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ ModuleDefinitionFile="q3_ui.def"
+ ProgramDatabaseFile="$(IntDir)\uix86_old.pdb"
+ ImportLibrary="$(IntDir)\q3_ui.lib"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="NDEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Release_TA/q3_ui.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\build\q3_ui_release"
+ IntermediateDirectory=".\build\q3_ui_release"
+ ConfigurationType="2"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;Q3_UI_EXPORTS"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="$(IntDir)\q3_ui.pch"
+ AssemblerOutput="0"
+ AssemblerListingLocation="$(IntDir)\"
+ ObjectFile="$(IntDir)\"
+ ProgramDataBaseFileName="$(IntDir)\"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)\uix86.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
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+ RelativePath="..\..\q3_ui\ui_spreset.c">
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+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\q3_ui\ui_spskill.c">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\q3_ui\ui_startserver.c">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\ui\ui_syscalls.c">
+ <FileConfiguration
+ Name="Debug TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\q3_ui\ui_team.c">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\q3_ui\ui_teamorders.c">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\q3_ui\ui_video.c">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;Q3_UI_EXPORTS;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
+ BasicRuntimeChecks="3"
+ BrowseInformation="1"/>
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\q3_ui\keycodes.h">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\qcommon\q_shared.h">
+ </File>
+ <File
+ RelativePath="..\..\q3_ui\ui_local.h">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\q3_ui\ui_public.h">
+ <FileConfiguration
+ Name="Debug TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release TA|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCustomBuildTool"/>
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
Added: trunk/code/win32/msvc/quake3.sln
===================================================================
--- trunk/code/win32/msvc/quake3.sln 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/win32/msvc/quake3.sln 2005-12-12 17:38:03 UTC (rev 443)
@@ -0,0 +1,97 @@
+Microsoft Visual Studio Solution File, Format Version 8.00
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "botlib", "botlib.vcproj", "{A410161F-AE9F-485D-A01F-5294891430A6}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cgame", "cgame.vcproj", "{C878E295-CB82-4B40-8ECF-5CE5525466FA}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game", "game.vcproj", "{F9EE10DA-2404-4154-B904-F93C936C040A}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3_ui", "q3_ui.vcproj", "{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quake3", "quake3.vcproj", "{81CB51C4-B434-4E12-B69B-BAEE102F2852}"
+ ProjectSection(ProjectDependencies) = postProject
+ {A410161F-AE9F-485D-A01F-5294891430A6} = {A410161F-AE9F-485D-A01F-5294891430A6}
+ {AB424155-FBED-4D8D-B007-5B6CF93EA395} = {AB424155-FBED-4D8D-B007-5B6CF93EA395}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "renderer", "renderer.vcproj", "{AB424155-FBED-4D8D-B007-5B6CF93EA395}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ui", "ui.vcproj", "{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
+EndProject
+Global
+ GlobalSection(SolutionConfiguration) = preSolution
+ Debug = Debug
+ Debug TA = Debug TA
+ Release = Release
+ Release TA = Release TA
+ EndGlobalSection
+ GlobalSection(ProjectConfiguration) = postSolution
+ {A410161F-AE9F-485D-A01F-5294891430A6}.Debug.ActiveCfg = Debug|Win32
+ {A410161F-AE9F-485D-A01F-5294891430A6}.Debug.Build.0 = Debug|Win32
+ {A410161F-AE9F-485D-A01F-5294891430A6}.Debug TA.ActiveCfg = Debug TA|Win32
+ {A410161F-AE9F-485D-A01F-5294891430A6}.Debug TA.Build.0 = Debug TA|Win32
+ {A410161F-AE9F-485D-A01F-5294891430A6}.Release.ActiveCfg = Release|Win32
+ {A410161F-AE9F-485D-A01F-5294891430A6}.Release.Build.0 = Release|Win32
+ {A410161F-AE9F-485D-A01F-5294891430A6}.Release TA.ActiveCfg = Release TA|Win32
+ {A410161F-AE9F-485D-A01F-5294891430A6}.Release TA.Build.0 = Release TA|Win32
+ {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug.ActiveCfg = Debug|Win32
+ {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug.Build.0 = Debug|Win32
+ {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug TA.ActiveCfg = Debug TA|Win32
+ {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug TA.Build.0 = Debug TA|Win32
+ {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release.ActiveCfg = Release|Win32
+ {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release.Build.0 = Release|Win32
+ {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release TA.ActiveCfg = Release TA|Win32
+ {C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release TA.Build.0 = Release TA|Win32
+ {F9EE10DA-2404-4154-B904-F93C936C040A}.Debug.ActiveCfg = Debug|Win32
+ {F9EE10DA-2404-4154-B904-F93C936C040A}.Debug.Build.0 = Debug|Win32
+ {F9EE10DA-2404-4154-B904-F93C936C040A}.Debug TA.ActiveCfg = Debug TA|Win32
+ {F9EE10DA-2404-4154-B904-F93C936C040A}.Debug TA.Build.0 = Debug TA|Win32
+ {F9EE10DA-2404-4154-B904-F93C936C040A}.Release.ActiveCfg = Release|Win32
+ {F9EE10DA-2404-4154-B904-F93C936C040A}.Release.Build.0 = Release|Win32
+ {F9EE10DA-2404-4154-B904-F93C936C040A}.Release TA.ActiveCfg = Release TA|Win32
+ {F9EE10DA-2404-4154-B904-F93C936C040A}.Release TA.Build.0 = Release TA|Win32
+ {D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Debug.ActiveCfg = Debug|Win32
+ {D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Debug.Build.0 = Debug|Win32
+ {D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Debug TA.ActiveCfg = Debug TA|Win32
+ {D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Release.ActiveCfg = Release|Win32
+ {D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Release.Build.0 = Release|Win32
+ {D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Release TA.ActiveCfg = Release TA|Win32
+ {81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug.ActiveCfg = Debug|Win32
+ {81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug.Build.0 = Debug|Win32
+ {81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug TA.ActiveCfg = Debug TA|Win32
+ {81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug TA.Build.0 = Debug TA|Win32
+ {81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release.ActiveCfg = Release|Win32
+ {81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release.Build.0 = Release|Win32
+ {81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release TA.ActiveCfg = Release TA|Win32
+ {81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release TA.Build.0 = Release TA|Win32
+ {AB424155-FBED-4D8D-B007-5B6CF93EA395}.Debug.ActiveCfg = Debug|Win32
+ {AB424155-FBED-4D8D-B007-5B6CF93EA395}.Debug.Build.0 = Debug|Win32
+ {AB424155-FBED-4D8D-B007-5B6CF93EA395}.Debug TA.ActiveCfg = Debug TA|Win32
+ {AB424155-FBED-4D8D-B007-5B6CF93EA395}.Debug TA.Build.0 = Debug TA|Win32
+ {AB424155-FBED-4D8D-B007-5B6CF93EA395}.Release.ActiveCfg = Release|Win32
+ {AB424155-FBED-4D8D-B007-5B6CF93EA395}.Release.Build.0 = Release|Win32
+ {AB424155-FBED-4D8D-B007-5B6CF93EA395}.Release TA.ActiveCfg = Release TA|Win32
+ {AB424155-FBED-4D8D-B007-5B6CF93EA395}.Release TA.Build.0 = Release TA|Win32
+ {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Debug.ActiveCfg = Debug|Win32
+ {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Debug TA.ActiveCfg = Debug TA|Win32
+ {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Debug TA.Build.0 = Debug TA|Win32
+ {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release.ActiveCfg = Release|Win32
+ {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release TA.ActiveCfg = Release TA|Win32
+ {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release TA.Build.0 = Release TA|Win32
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ EndGlobalSection
+ GlobalSection(ExtensibilityAddIns) = postSolution
+ EndGlobalSection
+EndGlobal
Added: trunk/code/win32/msvc/quake3.vcproj
===================================================================
--- trunk/code/win32/msvc/quake3.vcproj 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/win32/msvc/quake3.vcproj 2005-12-12 17:38:03 UTC (rev 443)
@@ -0,0 +1,3351 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="quake3"
+ ProjectGUID="{81CB51C4-B434-4E12-B69B-BAEE102F2852}">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Release TA|Win32"
+ OutputDirectory=".\build\quake3_release_ta"
+ IntermediateDirectory=".\build\quake3_release_ta"
+ ConfigurationType="1"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="2"
+ OptimizeForProcessor="2"
+ PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS"
+ StringPooling="TRUE"
+ RuntimeLibrary="4"
+ EnableFunctionLevelLinking="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="$(IntDir)\quake3.pch"
+ AssemblerListingLocation="$(IntDir)\"
+ ObjectFile="$(IntDir)\"
+ ProgramDataBaseFileName="$(IntDir)\"
+ BrowseInformation="1"
+ WarningLevel="4"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="winmm.lib wsock32.lib"
+ OutputFile="$(OutDir)\quake3.exe"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ ProgramDatabaseFile="$(IntDir)\quake3.pdb"
+ GenerateMapFile="TRUE"
+ MapFileName="$(IntDir)\quake3.map"
+ SubSystem="2"
+ StackReserveSize="8388608"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="NDEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName="$(IntDir)\quake3.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Post build processing.."
+ CommandLine="rem bash -c "perl ./unix/cons -- release-TA""/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\build\quake3_debug"
+ IntermediateDirectory=".\build\quake3_debug"
+ ConfigurationType="1"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ OptimizeForProcessor="1"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="$(IntDir)\quake3.pch"
+ AssemblerListingLocation="$(IntDir)\"
+ ObjectFile="$(IntDir)\"
+ ProgramDataBaseFileName="$(IntDir)\"
+ BrowseInformation="1"
+ BrowseInformationFile="$(IntDir)\"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="winmm.lib wsock32.lib"
+ OutputFile="$(OutDir)\quake3.exe"
+ LinkIncremental="2"
+ SuppressStartupBanner="TRUE"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="$(IntDir)\quake3.pdb"
+ GenerateMapFile="TRUE"
+ MapFileName="$(IntDir)\quake3.map"
+ SubSystem="2"
+ StackReserveSize="8388608"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="_DEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName="$(IntDir)\quake3.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Post build processing.."
+ CommandLine="rem bash -c "perl ./unix/cons -- debug""/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ ResourceOutputFileName="..\winquake.res"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
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Copied: trunk/code/win32/msvc/ref_trin.def (from rev 442, trunk/code/renderer/ref_trin.def)
Added: trunk/code/win32/msvc/renderer.vcproj
===================================================================
--- trunk/code/win32/msvc/renderer.vcproj 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/win32/msvc/renderer.vcproj 2005-12-12 17:38:03 UTC (rev 443)
@@ -0,0 +1,6111 @@
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+ <Globals>
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+</VisualStudioProject>
Copied: trunk/code/win32/msvc/ui.def (from rev 442, trunk/code/ui/ui.def)
Added: trunk/code/win32/msvc/ui.vcproj
===================================================================
--- trunk/code/win32/msvc/ui.vcproj 2005-12-12 06:56:01 UTC (rev 442)
+++ trunk/code/win32/msvc/ui.vcproj 2005-12-12 17:38:03 UTC (rev 443)
@@ -0,0 +1,879 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="ui"
+ ProjectGUID="{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="vector|Win32"
+ OutputDirectory=".\build\ui_vector0"
+ IntermediateDirectory=".\build\ui_vector0"
+ ConfigurationType="2"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OptimizeForProcessor="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;UI_EXPORTS"
+ StringPooling="TRUE"
+ RuntimeLibrary="4"
+ EnableFunctionLevelLinking="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="$(IntDir)\ui.pch"
+ AssemblerListingLocation="$(IntDir)\"
+ ObjectFile="$(IntDir)\"
+ ProgramDataBaseFileName="$(IntDir)\"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="odbc32.lib odbccp32.lib"
+ OutputFile="$(OutDir)\uix86.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ ModuleDefinitionFile=".\ui.def"
+ ProgramDatabaseFile="$(IntDir)\uix86.pdb"
+ GenerateMapFile="TRUE"
+ MapFileName="$(IntDir)\uix86.map"
+ BaseAddress="0x40000000"
+ ImportLibrary="$(IntDir)\uix86.lib"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="NDEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName=".\ui___Win32_vector/ui.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release TA|Win32"
+ OutputDirectory=".\build\ui_release_ta"
+ IntermediateDirectory=".\build\ui_release_ta"
+ ConfigurationType="2"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OptimizeForProcessor="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;UI_EXPORTS"
+ StringPooling="TRUE"
+ RuntimeLibrary="4"
+ EnableFunctionLevelLinking="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="$(IntDir)\ui.pch"
+ AssemblerListingLocation="$(IntDir)\"
+ ObjectFile="$(IntDir)\"
+ ProgramDataBaseFileName="$(IntDir)\"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="odbc32.lib odbccp32.lib"
+ OutputFile="$(OutDir)\uix86.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ ModuleDefinitionFile=".\ui.def"
+ ProgramDatabaseFile="$(IntDir)\uix86.pdb"
+ GenerateMapFile="TRUE"
+ MapFileName="$(IntDir)\uix86.map"
+ BaseAddress="0x40000000"
+ ImportLibrary="$(IntDir)\uix86.lib"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="NDEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Release_TA/ui.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\build\ui_debug"
+ IntermediateDirectory=".\build\ui_debug"
+ ConfigurationType="2"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ OptimizeForProcessor="1"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;UI_EXPORTS"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="$(IntDir)\ui.pch"
+ AssemblerListingLocation="$(IntDir)\"
+ ObjectFile="$(IntDir)\"
+ ProgramDataBaseFileName="$(IntDir)\"
+ BrowseInformation="1"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="odbc32.lib odbccp32.lib"
+ OutputFile="$(OutDir)\uix86_new.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="$(IntDir)\ui.pdb"
+ GenerateMapFile="TRUE"
+ MapFileName="$(IntDir)\uix86_new.map"
+ BaseAddress="0x40000000"
+ ImportLibrary="$(IntDir)\uix86_new.lib"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="_DEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Debug/ui.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\build\ui_release"
+ IntermediateDirectory=".\build\ui_release"
+ ConfigurationType="2"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OptimizeForProcessor="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;UI_EXPORTS"
+ StringPooling="TRUE"
+ RuntimeLibrary="4"
+ EnableFunctionLevelLinking="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="$(IntDir)\ui.pch"
+ AssemblerListingLocation="$(IntDir)\"
+ ObjectFile="$(IntDir)\"
+ ProgramDataBaseFileName="$(IntDir)\"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="odbc32.lib odbccp32.lib"
+ OutputFile="$(OutDir)\uix86_new.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ ProgramDatabaseFile="$(IntDir)\uix86_new.pdb"
+ GenerateMapFile="TRUE"
+ MapFileName="$(IntDir)\uix86_new.map"
+ BaseAddress="0x40000000"
+ ImportLibrary="$(IntDir)\uix86_new.lib"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="NDEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Release/ui.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Debug TA|Win32"
+ OutputDirectory=".\build\ui_debug_ta"
+ IntermediateDirectory=".\build\ui_debug_ta"
+ ConfigurationType="2"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ OptimizeForProcessor="1"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;MISSIONPACK"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="$(IntDir)\ui.pch"
+ AssemblerListingLocation="$(IntDir)\"
+ ObjectFile="$(IntDir)\"
+ ProgramDataBaseFileName="$(IntDir)\"
+ BrowseInformation="1"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="odbc32.lib odbccp32.lib"
+ OutputFile="$(OutDir)\uix86.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ ModuleDefinitionFile=".\ui.def"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="$(IntDir)\ui.pdb"
+ GenerateMapFile="TRUE"
+ MapFileName="$(IntDir)\uix86.map"
+ BaseAddress="0x40000000"
+ ImportLibrary="$(IntDir)\uix86.lib"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="_DEBUG"
+ MkTypLibCompatible="TRUE"
+ SuppressStartupBanner="TRUE"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Debug_TA/ui.tlb"
+ HeaderFileName=""/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\game\bg_lib.c">
+ <FileConfiguration
+ Name="vector|Win32"
+ ExcludedFromBuild="TRUE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"/>
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+ <FileConfiguration
+ Name="Release TA|Win32"
+ ExcludedFromBuild="TRUE">
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+ Optimization="2"
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+ <FileConfiguration
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+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;$(NoInherit)"
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+ BrowseInformation="1"/>
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+ <FileConfiguration
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