r420 - trunk/web/include

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Mon Dec 5 21:29:47 EST 2005


Author: floam
Date: 2005-12-05 21:29:47 -0500 (Mon, 05 Dec 2005)
New Revision: 420

Modified:
   trunk/web/include/get.php
Log:
Cleaned up (if it's not broke now)


Modified: trunk/web/include/get.php
===================================================================
--- trunk/web/include/get.php	2005-12-06 00:16:25 UTC (rev 419)
+++ trunk/web/include/get.php	2005-12-06 02:29:47 UTC (rev 420)
@@ -74,20 +74,28 @@
 				</ol>
 			</li>
 			<li><h3>Mac OS X</h3>
-			  <p>In a terminal, type make in the quake 3 directory
-                             you've downloaded with subversion, then install the latest id patch for
-                             OS X (at the bottom of this page), then copy the resulting darwinquake3
-                             binary in <span class="shell">code/unix/releaseppc/</span> to
-                             <span class="shell">/Applications/Quake3/Quake3.app/Contents/MacOS/Quake3</span>.
-                             You also need an /libSDL-1.2.0.dylib in that .app's MacOS directory. You'll need
-                             to copy your <span class="shell">pak0.pk3</span> from your Quake 3 cd-rom's
-                             <span class="shell">baseq3</span> directory to your
-                             <span class="shell">/Applications/Quake3/baseq3/</span> directory. Ditto for the
-                             Team Arena mission pack, though you'd be changing <span class="shell">baseq3</span>
-                             in the above example to <span class="shell">missionpack</span>.
-		          </p>
-			 <p>After you've done all of that mess, you can double click on the .app file, or cd to
-                        <span class="shell">/Applications/Quake3/</span>in a terminal and type <span class="shell">Quake3.app/Contents/MacOS/Quake3</span>, and hit return.
+			<ol>
+				<li>Change into the top level directory (it contains
+				the <span class="shell">ui</span> and
+				<span class="shell">code</span> directories.)</li>
+				<li>Run <span class="shell">make</span>.</li>
+				<li>Install the latest id patch for OS X</li>
+				<li>Copy <span class="shell">darwinquake3</span>
+				in <span class="shell">code/unix/releaseppc/</span>
+				to <span class="shell">/Applications/Quake3/Quake3.app/Contents/MacOS/Quake3</span>.</li>
+				<li>You need a libSDL-1.2.0.dylib in that .app's
+				MacOS directory.</li>
+				<li>You need to copy your <span class="shell">pak0.pk3</span>
+				from your Quake	3 CD-ROM's <span class="shell">/baseq3</span>
+				directory to your <span class="shell">/Applications/Quake3/baseq3</span>
+				directory.</li>
+				<li>Ditto for the Team Arena mission pack, though
+				you would be changing <span class="shell">baseq3</span>
+				in the above example to <span class="shell">missionpack</span>.
+			</ol>
+			<p>After you've done all of that mess, you can double click
+			on the .app file, or change to <span class="shell">/Applications/Quake3/</span>
+			in a terminal and run the binary.
 			</p>
 			</li>
 			<li><h3>Windows</h3>




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