[quake3-bugzilla] [Bug 6058] OpenGL2: with r_dlightmode enabled (1-3) some multilayered textures are badly illuminated.

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Thu Mar 16 00:00:17 EDT 2017


https://bugzilla.icculus.org/show_bug.cgi?id=6058

--- Comment #3 from Kuehnhammer Tobias <kuehnhammertobias at gmx.at> ---
Eugene C., you are genius!
Your patch will fix this long standing rendering issue (at least for me).
Incomprehensible why this isn't in the ioquake3 trunk...
Thank you very much Eugene C.! As an Amateur I was looking for a fix for
ages!Well done!

Tobias Kuehnhammer.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/quake3-bugzilla/attachments/20170316/84bbebd7/attachment.html>


More information about the quake3-bugzilla mailing list