[quake3-bugzilla] [Bug 6432] New: Undefined behavior
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Wed Jun 22 10:19:19 EDT 2016
https://bugzilla.icculus.org/show_bug.cgi?id=6432
Bug ID: 6432
Summary: Undefined behavior
Product: ioquake3
Version: GIT MASTER
Hardware: All
OS: All
Status: NEW
Severity: normal
Priority: P3
Component: Platform
Assignee: zachary at ioquake.org
Reporter: mine at ukr.net
QA Contact: quake3-bugzilla at icculus.org
Created attachment 3558
--> https://bugzilla.icculus.org/attachment.cgi?id=3558&action=edit
Suggested solution
Undefined behavior in shift operation if shift counter is greater or equal 32
(MAX_DLIGHTS atm):
R_RecursiveWorldNode( tr.world->nodes, 15, ( 1 << tr.refdef.num_dlights ) - 1
);
So, for example, on x86 arch ((1<<[volatile]32)-1) produces 0x0 instead of
0xFFFFFFFF because shift counter is masked to 5 bits
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/quake3-bugzilla/attachments/20160622/bd59e0e2/attachment.html>
More information about the quake3-bugzilla
mailing list