[quake3-bugzilla] [Bug 5935] New: QVM memset and memcpy return NULL
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Tue May 7 13:16:09 EDT 2013
https://bugzilla.icculus.org/show_bug.cgi?id=5935
Bug ID: 5935
Summary: QVM memset and memcpy return NULL
Classification: Unclassified
Product: ioquake3
Version: GIT MASTER
Hardware: All
OS: All
Status: NEW
Severity: trivial
Priority: P3
Component: Misc
Assignee: zachary at ioquake.org
Reporter: ZTurtleMan at gmail.com
QA Contact: quake3-bugzilla at icculus.org
QVM memset and memcpy return NULL, but should return first argument (like
strncpy). However, fixing this will cause mods that use the return to be
incompatible with vanilla q3 and past ioq3 versions.
strncpy was returning incorrect non-zero value in vanilla q3 and fixed in ioq3,
so might be similar issue of mod depending on it not working on vanilla q3.
Should they be fixed or left as is?
Issue is in CL_CgameSystemCalls, CL_UISystemCalls, and SV_GameSystemCalls.
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