[quake3-bugzilla] [Bug 6002] New: OpenGL2: shader bug in q3dm14
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Tue Jul 30 13:14:45 EDT 2013
https://bugzilla.icculus.org/show_bug.cgi?id=6002
Bug ID: 6002
Summary: OpenGL2: shader bug in q3dm14
Classification: Unclassified
Product: ioquake3
Version: unspecified
Hardware: PC
OS: Windows NT
Status: NEW
Severity: normal
Priority: P3
Component: Video
Assignee: use.less01 at gmail.com
Reporter: kuehnhammertobias at gmx.at
QA Contact: quake3-bugzilla at icculus.org
Created attachment 3371
--> https://bugzilla.icculus.org/attachment.cgi?id=3371&action=edit
screenshot of issue
The jesus model in q3dm14 (near LG) do not render correctly in OpenGL2
renderer.
Tobias Kuehnhammer.
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/quake3-bugzilla/attachments/20130730/c6b88a2f/attachment.html>
More information about the quake3-bugzilla
mailing list