[quake3-bugzilla] [Bug 6002] New: OpenGL2: shader bug in q3dm14

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Tue Jul 30 13:14:45 EDT 2013


https://bugzilla.icculus.org/show_bug.cgi?id=6002

            Bug ID: 6002
           Summary: OpenGL2: shader bug in q3dm14
    Classification: Unclassified
           Product: ioquake3
           Version: unspecified
          Hardware: PC
                OS: Windows NT
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Video
          Assignee: use.less01 at gmail.com
          Reporter: kuehnhammertobias at gmx.at
        QA Contact: quake3-bugzilla at icculus.org

Created attachment 3371
  --> https://bugzilla.icculus.org/attachment.cgi?id=3371&action=edit
screenshot of issue

The jesus model in q3dm14 (near LG) do not render correctly in OpenGL2
renderer.

Tobias Kuehnhammer.

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