[quake3-bugzilla] [Bug 5999] New: OpenGL2: shader bug in q3dm4
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Sun Jul 28 19:40:19 EDT 2013
https://bugzilla.icculus.org/show_bug.cgi?id=5999
Bug ID: 5999
Summary: OpenGL2: shader bug in q3dm4
Classification: Unclassified
Product: ioquake3
Version: GIT MASTER
Hardware: PC
OS: Linux
Status: NEW
Severity: normal
Priority: P3
Component: Video
Assignee: zachary at ioquake.org
Reporter: ZTurtleMan at gmail.com
QA Contact: quake3-bugzilla at icculus.org
Created attachment 3369
--> https://bugzilla.icculus.org/attachment.cgi?id=3369&action=edit
screenshot of issue
The organic tubes with shader deform in q3dm4 do not render correctly in
OpenGL2 renderer.
Found by Tobias Kuehnhammer.
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