[quake3-bugzilla] [Bug 4438] Possible relation of RegisterSound with instantaneous hangs of Rendering

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Wed Feb 27 13:35:23 EST 2013


https://bugzilla.icculus.org/show_bug.cgi?id=4438

Tim Angus <tim at ngus.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
                 CC|                            |tim at ngus.net
         Resolution|                            |INVALID

--- Comment #6 from tinkah <arxeio at gmail.com> 2009-12-28 12:12:11 EST ---

This is a deeply operating system or language behavior related: I made an exe
with various radio messages being spammed with /play. It only hangs the
rendering the 1st time it is played. If the Client is Quit and restarted
there's no hang.

--- Comment #7 from Tim Angus <tim at ngus.net> 2009-12-28 14:01:59 EST ---
(In reply to comment #0)
> b) Should one Register all such radio sounds in the beginning? (and
> consequently be a game-side issue)

Yes. It's generally a bad idea to load assets on demand.

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