[quake3-bugzilla] [Bug 5931] Floating point precision loss in renderer
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Mon Apr 29 16:23:57 EDT 2013
https://bugzilla.icculus.org/show_bug.cgi?id=5931
Eugene C. <mine at ukr.net> changed:
What |Removed |Added
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Attachment #3345|0 |1
is patch| |
Attachment #3345|application/octet-stream |text/plain
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