[quake3-bugzilla] [Bug 5931] Floating point precision loss in renderer

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Mon Apr 29 16:23:57 EDT 2013


https://bugzilla.icculus.org/show_bug.cgi?id=5931

Eugene C. <mine at ukr.net> changed:

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