[quake3-bugzilla] [Bug 5741] New: OpenAL uses a hack for thirdperson detection which is wrong..
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Sat Sep 1 17:48:05 EDT 2012
https://bugzilla.icculus.org/show_bug.cgi?id=5741
Summary: OpenAL uses a hack for thirdperson detection which is
wrong..
Product: ioquake3
Version: unspecified
Platform: All
OS/Version: All
Status: NEW
Severity: normal
Priority: P3
Component: Sound
AssignedTo: zakk at icculus.org
ReportedBy: ensiform at gmail.com
QAContact: quake3-bugzilla at icculus.org
Created attachment 3263
--> https://bugzilla.icculus.org/attachment.cgi?id=3263
The patch for aforementioned fix.
The OpenAL hack for thirdperson detection is a bit wrong as the fixme
implies...
It seems the standard sound implementation sets the listener origin in
S_Base_Respatialize, so why can't this be done in OpenAL and checked upon in
S_AL_HearingThroughEntity?
Patch included.
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