[quake3-bugzilla] [Bug 5791] New: Flickering HUD / console using Rend2

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Wed Oct 31 23:38:42 EDT 2012


https://bugzilla.icculus.org/show_bug.cgi?id=5791

           Summary: Flickering HUD / console using Rend2
           Product: ioquake3
           Version: SVN HEAD
          Platform: PC
        OS/Version: Linux
            Status: RESOLVED
          Severity: normal
          Priority: P3
         Component: Video
        AssignedTo: zakk at icculus.org
        ReportedBy: ZTurtleMan at gmail.com
         QAContact: quake3-bugzilla at icculus.org


Zack Middleton <ZTurtleMan at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

When using Rend2 in Team Arena, the health and ammo parts of the HUD flicker
(invisible/visible).

Setting cg_draw3Dicons to 0 in Quake 3 or Team Arena results in all of the HUD
and console flickering (invisible/visible).

All cvars (except cl_renderer) were the default values.

Platform: Ubuntu 11.10 amd64
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 8200/integrated/SSE2
GL_VERSION: 3.3.0 NVIDIA 295.20

--- Comment #1 from Zack Middleton <ZTurtleMan at gmail.com> 2012-10-31 23:38:40 EDT ---
Fixed by SmileTheory in r2348.

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