[quake3-bugzilla] [Bug 5791] New: Flickering HUD / console using Rend2
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Wed Oct 31 23:38:42 EDT 2012
https://bugzilla.icculus.org/show_bug.cgi?id=5791
Summary: Flickering HUD / console using Rend2
Product: ioquake3
Version: SVN HEAD
Platform: PC
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P3
Component: Video
AssignedTo: zakk at icculus.org
ReportedBy: ZTurtleMan at gmail.com
QAContact: quake3-bugzilla at icculus.org
Zack Middleton <ZTurtleMan at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
When using Rend2 in Team Arena, the health and ammo parts of the HUD flicker
(invisible/visible).
Setting cg_draw3Dicons to 0 in Quake 3 or Team Arena results in all of the HUD
and console flickering (invisible/visible).
All cvars (except cl_renderer) were the default values.
Platform: Ubuntu 11.10 amd64
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 8200/integrated/SSE2
GL_VERSION: 3.3.0 NVIDIA 295.20
--- Comment #1 from Zack Middleton <ZTurtleMan at gmail.com> 2012-10-31 23:38:40 EDT ---
Fixed by SmileTheory in r2348.
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