[quake3-bugzilla] [Bug 5792] New: fs_game doesn't actually revert upon leaving a server
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Tue Oct 30 12:22:22 EDT 2012
https://bugzilla.icculus.org/show_bug.cgi?id=5792
Summary: fs_game doesn't actually revert upon leaving a server
Product: ioquake3
Version: unspecified
Platform: All
OS/Version: All
Status: NEW
Severity: normal
Priority: P3
Component: Misc
AssignedTo: zakk at icculus.org
ReportedBy: ensiform at gmail.com
QAContact: quake3-bugzilla at icculus.org
The intended feature of reverting fs_game with the "oldGame" method doesn't
actually work because the cls struct is cleared during CL_Shutdown which
happens if the client was already running upon trying to restart the "game" for
a new mod/back to base.
Patch: http://slexy.org/view/s20g9jNjez
I named the variables as cls_* because there is a local variable in cl_parse.c
named "oldGame".
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