[quake3-bugzilla] [Bug 5792] New: fs_game doesn't actually revert upon leaving a server

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Tue Oct 30 12:22:22 EDT 2012


https://bugzilla.icculus.org/show_bug.cgi?id=5792

           Summary: fs_game doesn't actually revert upon leaving a server
           Product: ioquake3
           Version: unspecified
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Misc
        AssignedTo: zakk at icculus.org
        ReportedBy: ensiform at gmail.com
         QAContact: quake3-bugzilla at icculus.org


The intended feature of reverting fs_game with the "oldGame" method doesn't
actually work because the cls struct is cleared during CL_Shutdown which
happens if the client was already running upon trying to restart the "game" for
a new mod/back to base.

Patch: http://slexy.org/view/s20g9jNjez

I named the variables as cls_* because there is a local variable in cl_parse.c
named "oldGame".

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