[quake3-bugzilla] [Bug 5379] Interlaced Stereo Rendering

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Sun Jul 1 15:00:02 EDT 2012


https://bugzilla.icculus.org/show_bug.cgi?id=5379

--- Comment #8 from Bruno Ferreira <brferreira at myopera.com> 2012-07-01 15:00:01 EDT ---
Forgot to comment: as stereo rendering drastically drops the framerate,
requiring a somewhat recent video card for properly rendering and playable
framerate, and those cards already support quad buffers, the code shouldn't
really need to be changed, even though it can. But even considering those
facts, I will add that check, it will save some VRAM.

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