[quake3-bugzilla] [Bug 5462] do not require clients to have a matching qagame.qvm

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Sun Jul 1 09:54:04 EDT 2012


https://bugzilla.icculus.org/show_bug.cgi?id=5462

Thilo Schulz <arny at ats.s.bawue.de> changed:

           What    |Removed                     |Added
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                 CC|                            |arny at ats.s.bawue.de

--- Comment #4 from Thilo Schulz <arny at ats.s.bawue.de> 2012-07-01 09:54:01 EDT ---
Thank you. I've been meaning to implement this change myself.
If ioquake3 is to make another release, with this change by supplying two new
pak files (like pak90.pk3 with only a qagame.qvm and pak91.pk3 with cgame).
Albeit this would still require a bit of modification of SV_VerifyPaks_f(),
this would allow server admins and users of ioquake3 to profit from the
improved, bugfixed qvms, while vanilla q3 users would be able to use the old
qvms without problems.

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