[quake3-bugzilla] [Bug 5418] New: OpenAL music loop bug since revision 1712

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Sat Jan 21 12:42:12 EST 2012


https://bugzilla.icculus.org/show_bug.cgi?id=5418

           Summary: OpenAL music loop bug since revision 1712
           Product: ioquake3
           Version: 1.36
          Platform: PC
        OS/Version: All
            Status: NEW
          Severity: major
          Priority: P3
         Component: Sound
        AssignedTo: zakk at icculus.org
        ReportedBy: rambokalle at bin-wieder-da.de
         QAContact: quake3-bugzilla at icculus.org


There seems to be a bug in ioquake3 using OpenAL.

The music starts to hang after playing a while (typically after a few maps). A
~1 sec. sample is played in an infinite loop which is really annoying, please
watch my video: http://www.youtube.com/watch?v=rQAu_YpnP2o

I can trace back this bug exactly to Revision 1712
(http://svn.icculus.org/quake3?view=rev&revision=1712). I reverted the changes
made in snd_openal.c, and the music plays like a charm again. Thanks in
advance!

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