[quake3-bugzilla] [Bug 5418] New: OpenAL music loop bug since revision 1712
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Sat Jan 21 12:42:12 EST 2012
https://bugzilla.icculus.org/show_bug.cgi?id=5418
Summary: OpenAL music loop bug since revision 1712
Product: ioquake3
Version: 1.36
Platform: PC
OS/Version: All
Status: NEW
Severity: major
Priority: P3
Component: Sound
AssignedTo: zakk at icculus.org
ReportedBy: rambokalle at bin-wieder-da.de
QAContact: quake3-bugzilla at icculus.org
There seems to be a bug in ioquake3 using OpenAL.
The music starts to hang after playing a while (typically after a few maps). A
~1 sec. sample is played in an infinite loop which is really annoying, please
watch my video: http://www.youtube.com/watch?v=rQAu_YpnP2o
I can trace back this bug exactly to Revision 1712
(http://svn.icculus.org/quake3?view=rev&revision=1712). I reverted the changes
made in snd_openal.c, and the music plays like a charm again. Thanks in
advance!
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