[quake3-bugzilla] [Bug 5270] Misc small bugfixes (patch included)

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Wed Feb 8 07:23:24 EST 2012


https://bugzilla.icculus.org/show_bug.cgi?id=5270

Monk <monk at rq3.com> changed:

           What    |Removed                     |Added
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                 CC|                            |monk at rq3.com

--- Comment #6 from Monk <monk at rq3.com> 2012-02-08 07:23:20 EST ---
What code is from GPLv3 projects?  And what is from the ET SDK?  I don't think
the licenses are compatible.

The ET SDK license can be found in the downloads here: 
http://wiki.splashdamage.com/index.php/Wolfenstein:_Enemy_Territory_SDK

3.a. of the license seems to block it from use in ioq3.  And using the GPLv3
coverage for the whole source isn't compatible with ioq3 remaining GPLv2.

ETXreaL is GPLv3, I think, but I don't recall what version of GPL that XreaL's
original codebase started from.  Might have to ask Tr3b.  WoP states GPLv2 so
that stuff is fine.

I'm not trying to rain on your parade, I just want to make sure ioq3 doesn't
accidentially incorporate code that would force it to change license to GPLv3.

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