[quake3-bugzilla] [Bug 5815] Rend2: Small issue (request) to Rend2.txt

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Sun Dec 16 22:44:27 EST 2012


https://bugzilla.icculus.org/show_bug.cgi?id=5815

James Canete <use.less01 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |use.less01 at gmail.com

--- Comment #2 from James Canete <use.less01 at gmail.com> 2012-12-16 22:44:24 EST ---
ZTM's right, the glsl files from when it was a patch aren't required since they
exist in the source now and should be compiled in automatically.  I was under
the impression that compiling under MinGW on Windows was still working, since I
have it working on this machine with a fresh MinGW install, with only the C
compiler and MSYS base system selected in mingw-get.

And the patch for q3map2 is still required for HDR lightmaps, but HDR lightmaps
aren't required to take advantage of doing lighting calculations in an HDR
frame buffer.  With more recent changes, such as the sunlight with cascaded
shadow maps, I haven't really used them myself.

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