[quake3-bugzilla] [Bug 5812] New: Rend2: FBO Sun shadows with cg_viewsize < 100 doesn't render correctly
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Tue Dec 4 17:16:41 EST 2012
https://bugzilla.icculus.org/show_bug.cgi?id=5812
Summary: Rend2: FBO Sun shadows with cg_viewsize < 100 doesn't
render correctly
Product: ioquake3
Version: SVN HEAD
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P3
Component: Video
AssignedTo: zakk at icculus.org
ReportedBy: ZTurtleMan at gmail.com
QAContact: quake3-bugzilla at icculus.org
It appears that when the sun shadows are rendered to the image/buffer they are
only in the viewport area, but then the whole image/buffer is copied to the 3D
viewport. So sun shadows are sized down when seen, with odd stuff around it,
drawn over the viewport.
devmap q3dm7; r_forceSun 1; cg_viewsize 30
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