[quake3-bugzilla] [Bug 5812] New: Rend2: FBO Sun shadows with cg_viewsize < 100 doesn't render correctly

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Tue Dec 4 17:16:41 EST 2012


https://bugzilla.icculus.org/show_bug.cgi?id=5812

           Summary: Rend2: FBO Sun shadows with cg_viewsize < 100 doesn't
                    render correctly
           Product: ioquake3
           Version: SVN HEAD
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Video
        AssignedTo: zakk at icculus.org
        ReportedBy: ZTurtleMan at gmail.com
         QAContact: quake3-bugzilla at icculus.org


It appears that when the sun shadows are rendered to the image/buffer they are
only in the viewport area, but then the whole image/buffer is copied to the 3D
viewport. So sun shadows are sized down when seen, with odd stuff around it,
drawn over the viewport.

devmap q3dm7; r_forceSun 1; cg_viewsize 30

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