[quake3-bugzilla] [Bug 5312] 20% fps regression introduced in SVN 2103

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Mon Apr 16 13:23:53 EDT 2012


https://bugzilla.icculus.org/show_bug.cgi?id=5312

gimhael <matthias.bentrup at googlemail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |matthias.bentrup at googlemail
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--- Comment #4 from gimhael <matthias.bentrup at googlemail.com> 2012-04-16 13:23:50 EDT ---
I haven't checked if this is the case here, but the NVidia driver disables CSAA
and switches to slower(?) MSAA when you call glClear to clear only a part of
the buffer (glClear is affected by the scissor rectangle).

The driver logs a message to the GL_ARB_debug_output log when CSAA is
deactivated, but creating a debug GL context is difficult in SDL 1.2.

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