[quake3-bugzilla] [Bug 4988] [PATCH] micro-optimize VectorNormalize
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Sat May 14 18:29:17 EDT 2011
https://bugzilla.icculus.org/show_bug.cgi?id=4988
--- Comment #1 from Matt Turner <mattst88 at gmail.com> 2011-05-14 18:29:16 EDT ---
Created attachment 2714
--> https://bugzilla.icculus.org/attachment.cgi?id=2714
c.c
If you're worried about whether floating-point rounding errors cause sqrt(x) ==
0.0 but x != 0.0, try to make this program assert().
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