[quake3-bugzilla] [Bug 4972] New: Do use the SV_Game{Error, Print} functions
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Tue May 3 15:13:39 EDT 2011
https://bugzilla.icculus.org/show_bug.cgi?id=4972
Summary: Do use the SV_Game{Error,Print} functions
Product: ioquake3
Version: SVN HEAD
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P3
Component: Misc
AssignedTo: zakk at icculus.org
ReportedBy: uzu at qlone.org
QAContact: quake3-bugzilla at icculus.org
Created attachment 2683
--> https://bugzilla.icculus.org/attachment.cgi?id=2683
make use of the SV_Game{Error,Print} functions
Hello,
the functions SV_GameError() and SV_GamePrint() found at the top of the
sv_game.c file are not used. I guess they were expected to be used in the
switch() within the SV_GameSystemCalls() func so I made a patch doing this (a
tough one, for sure ;))
Another possibility is just to remove the func from that file.
Have a nice day
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