[quake3-bugzilla] [Bug 4972] New: Do use the SV_Game{Error, Print} functions

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Tue May 3 15:13:39 EDT 2011


https://bugzilla.icculus.org/show_bug.cgi?id=4972

           Summary: Do use the SV_Game{Error,Print} functions
           Product: ioquake3
           Version: SVN HEAD
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: minor
          Priority: P3
         Component: Misc
        AssignedTo: zakk at icculus.org
        ReportedBy: uzu at qlone.org
         QAContact: quake3-bugzilla at icculus.org


Created attachment 2683
  --> https://bugzilla.icculus.org/attachment.cgi?id=2683
make use of the SV_Game{Error,Print} functions

Hello,
the functions SV_GameError() and SV_GamePrint() found at the top of the
sv_game.c file are not used. I guess they were expected to be used in the
switch() within the SV_GameSystemCalls() func so I made a patch doing this (a
tough one, for sure ;))
Another possibility is just to remove the func from that file.
Have a nice day

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