[quake3-bugzilla] [Bug 4971] New: don't add reliable commands when not yet connected
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Mon May 2 06:29:24 EDT 2011
https://bugzilla.icculus.org/show_bug.cgi?id=4971
Summary: don't add reliable commands when not yet connected
Product: ioquake3
Version: SVN HEAD
Platform: PC
OS/Version: All
Status: NEW
Severity: normal
Priority: P3
Component: Misc
AssignedTo: zakk at icculus.org
ReportedBy: mine at ukr.net
QAContact: quake3-bugzilla at icculus.org
Created attachment 2680
--> https://bugzilla.icculus.org/attachment.cgi?id=2680
Fix
There is a typo in CL_CheckUserinfo() function that causes reliable commands to
be added in buffer while it shouldn't
Connect string always carries recent userinfo while reliable command buffer may
have old values set during challenge
This may cause bug when client gets connected and server accepts userinfo from
connect routine - but after GAME_CLIENT_BEGIN old userinfo comes from reliable
command buffer and server accepts that - which may cause client/server userinfo
mismatch
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