[quake3-bugzilla] [Bug 4971] New: don't add reliable commands when not yet connected

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Mon May 2 06:29:24 EDT 2011


https://bugzilla.icculus.org/show_bug.cgi?id=4971

           Summary: don't add reliable commands when not yet connected
           Product: ioquake3
           Version: SVN HEAD
          Platform: PC
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Misc
        AssignedTo: zakk at icculus.org
        ReportedBy: mine at ukr.net
         QAContact: quake3-bugzilla at icculus.org


Created attachment 2680
  --> https://bugzilla.icculus.org/attachment.cgi?id=2680
Fix

There is a typo in CL_CheckUserinfo() function that causes reliable commands to
be added in buffer while it shouldn't 

Connect string always carries recent userinfo while reliable command buffer may
have old values set during challenge

This may cause bug when client gets connected and server accepts userinfo from
connect routine - but after GAME_CLIENT_BEGIN old userinfo comes from reliable
command buffer and server accepts that - which may cause client/server userinfo
mismatch

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