[quake3-bugzilla] [Bug 4919] New: Extra variable in missionpack ui's bind_t structure
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Fri Mar 4 02:31:44 EST 2011
https://bugzilla.icculus.org/show_bug.cgi?id=4919
Summary: Extra variable in missionpack ui's bind_t structure
Product: ioquake3
Version: SVN HEAD
Platform: All
OS/Version: All
Status: NEW
Severity: trivial
Priority: P3
Component: Misc
AssignedTo: zakk at icculus.org
ReportedBy: ZTurtleMan at gmail.com
QAContact: quake3-bugzilla at icculus.org
Created attachment 2626
--> https://bugzilla.icculus.org/attachment.cgi?id=2626
Remove unused 'int id;' from missionpack ui bind_t.
Missionpack ui has 'int id;' in its bind_t, but 'id' is unused and there is no
'id' data in g_bindings. 'id' field is skipped in g_bindings definition, so
data fields after 'id' are labeled wrong. After looking at code and testing, it
appears nothing should change if 'id' is removed.
If 'Controls_SetConfig(qtrue);' was placed after 'Controls_SetDefaults();' in
ui_main.c it would now set default binds for controls, instead of doing
nothing. Default binds in g_bindings would need changes before that should be
added ioq3.
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