[quake3-bugzilla] [Bug 5031] New: Animated IQMs cause segfault

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Wed Jun 8 18:59:56 EDT 2011


https://bugzilla.icculus.org/show_bug.cgi?id=5031

           Summary: Animated IQMs cause segfault
           Product: ioquake3
           Version: SVN HEAD
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Misc
        AssignedTo: zakk at icculus.org
        ReportedBy: ZTurtleMan at gmail.com
         QAContact: quake3-bugzilla at icculus.org


Created attachment 2762
  --> https://bugzilla.icculus.org/attachment.cgi?id=2762
Only interpolate num_joints, not 12 * num_joints.

When IQM interpolate joints in ComputeJointMats it segfaults. This is due to
trying to interpolate 12 times as many joints actually exist.

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