[quake3-bugzilla] [Bug 5031] New: Animated IQMs cause segfault
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Wed Jun 8 18:59:56 EDT 2011
https://bugzilla.icculus.org/show_bug.cgi?id=5031
Summary: Animated IQMs cause segfault
Product: ioquake3
Version: SVN HEAD
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P3
Component: Misc
AssignedTo: zakk at icculus.org
ReportedBy: ZTurtleMan at gmail.com
QAContact: quake3-bugzilla at icculus.org
Created attachment 2762
--> https://bugzilla.icculus.org/attachment.cgi?id=2762
Only interpolate num_joints, not 12 * num_joints.
When IQM interpolate joints in ComputeJointMats it segfaults. This is due to
trying to interpolate 12 times as many joints actually exist.
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