[quake3-bugzilla] [Bug 5094] Code cleanup
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Tue Jul 26 20:54:15 EDT 2011
https://bugzilla.icculus.org/show_bug.cgi?id=5094
Thilo Schulz <arny at ats.s.bawue.de> changed:
What |Removed |Added
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CC| |arny at ats.s.bawue.de
--- Comment #5 from Thilo Schulz <arny at ats.s.bawue.de> 2011-07-26 20:54:14 EDT ---
I have a few questions to your patch, Zack:
You're removing
UI_DemosMenu_Key
Are you sure there is no chance of this function ever being called?
- s_demos.menu.key = UI_DemosMenu_Key;
What makes you so sure that this callback is not triggered from some other
function in another C-file?
Why are you removing:
+ //sfxHandle_t sfx_chghit;
+ //sfxHandle_t sfx_chghitflesh;
+ //sfxHandle_t sfx_chghitmetal;
when it's being used here:
case WP_CHAINGUN:
mod = cgs.media.bulletFlashModel;
- if( soundType == IMPACTSOUND_FLESH ) {
+ /*if( soundType == IMPACTSOUND_FLESH ) {
sfx = cgs.media.sfx_chghitflesh;
and why do you disable the use of sfx_chghitflesh?
Aside from that I guess most is fine. Also the variables devhc mentions can be
safely removed.
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