[quake3-bugzilla] [Bug 5097] New: Menu corrupted on start
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Sun Jul 24 11:36:12 EDT 2011
https://bugzilla.icculus.org/show_bug.cgi?id=5097
Summary: Menu corrupted on start
Product: ioquake3
Version: SVN HEAD
Platform: SGI
OS/Version: IRIX
Status: NEW
Severity: minor
Priority: P3
Component: Video
AssignedTo: zakk at icculus.org
ReportedBy: ioquake at canavan.de
QAContact: quake3-bugzilla at icculus.org
Created attachment 2862
--> https://bugzilla.icculus.org/attachment.cgi?id=2862
Initialize depth buffer on startup.
The menu and loading screen are (randomly) corrupted on IRIX until a game is
started. The corruption only affects (some random parts of) the (black)
background areas, where the mouse cursor sometimes leaves trails. The corrupted
areas may flicker terribly, possibly showing some parts of the id logo video
shown before.
This is reported e.g. here:
http://forums.nekochan.net/viewtopic.php?f=15&t=12556&view=unread#p133490
It turns out that the depth buffer is not properly initialized.The enclosed
patch initializes the depth buffer of both front and back buffers to 1.0,
however it would probably be better to perform this when clearing the screen to
show the menu.
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