[quake3-bugzilla] [Bug 5066] New: Plasmagun and BFG don't play the explosion when they hit players

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Thu Jul 7 13:00:01 EDT 2011


https://bugzilla.icculus.org/show_bug.cgi?id=5066

           Summary: Plasmagun and BFG don't play the explosion when they
                    hit players
           Product: ioquake3
           Version: unspecified
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: trivial
          Priority: P3
         Component: Misc
        AssignedTo: zakk at icculus.org
        ReportedBy: ensiform at gmail.com
         QAContact: quake3-bugzilla at icculus.org


Created attachment 2809
  --> https://bugzilla.icculus.org/attachment.cgi?id=2809
Adds plasma and bfg to list of weapons that cause explosion still on player
hit.

The plasmagun and BFG explosion effect is not played when hitting players, and
if the distance traveled isn't very long it can be kind of confusing if it even
hit at all.

Patch to add plasma and bfg to list of weaps that cause explosion + bleed.  I
checked quakelive and it seems at somepoint they changed it there too.

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