[quake3-bugzilla] [Bug 5066] New: Plasmagun and BFG don't play the explosion when they hit players
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Thu Jul 7 13:00:01 EDT 2011
https://bugzilla.icculus.org/show_bug.cgi?id=5066
Summary: Plasmagun and BFG don't play the explosion when they
hit players
Product: ioquake3
Version: unspecified
Platform: All
OS/Version: All
Status: NEW
Severity: trivial
Priority: P3
Component: Misc
AssignedTo: zakk at icculus.org
ReportedBy: ensiform at gmail.com
QAContact: quake3-bugzilla at icculus.org
Created attachment 2809
--> https://bugzilla.icculus.org/attachment.cgi?id=2809
Adds plasma and bfg to list of weapons that cause explosion still on player
hit.
The plasmagun and BFG explosion effect is not played when hitting players, and
if the distance traveled isn't very long it can be kind of confusing if it even
hit at all.
Patch to add plasma and bfg to list of weaps that cause explosion + bleed. I
checked quakelive and it seems at somepoint they changed it there too.
--
Configure bugmail: https://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug.
More information about the quake3-bugzilla
mailing list