[quake3-bugzilla] [Bug 4886] botinput flags collide
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Wed Jan 26 15:32:00 EST 2011
https://bugzilla.icculus.org/show_bug.cgi?id=4886
Zack "ZTurtleMan" Middleton <ZTurtleMan at gmail.com> changed:
What |Removed |Added
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CC| |ZTurtleMan at gmail.com
--- Comment #1 from Zack "ZTurtleMan" Middleton <ZTurtleMan at gmail.com> 2011-01-26 15:31:57 EST ---
Not directly related; there are a bunch of unused bits though out the ACTION_*
defines, there are no '0x4' bits, only '0x1', '0x2', and '0x8' bits. It just
seems odd.
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