[quake3-bugzilla] [Bug 5313] New: EF_CONNECTION set on wrong eFlags

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Mon Dec 12 15:08:57 EST 2011


https://bugzilla.icculus.org/show_bug.cgi?id=5313

           Summary: EF_CONNECTION set on wrong eFlags
           Product: ioquake3
           Version: SVN HEAD
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: trivial
          Priority: P3
         Component: Misc
        AssignedTo: zakk at icculus.org
        ReportedBy: brian.webbs at gmx.de
         QAContact: quake3-bugzilla at icculus.org


The EF_CONNECTION bitmask is set on ent->s.eFlags for a player entity, which
basically gets overwritten with ent->client->ps.eFlags in
BG_PlayerStateToEntityState().

Attached patch sets the bitmask on the correct eFlags.
Interestingly enough, Unlagged has this fix as well :)

-- 
Configure bugmail: https://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug.


More information about the quake3-bugzilla mailing list