[quake3-bugzilla] [Bug 5313] New: EF_CONNECTION set on wrong eFlags
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Mon Dec 12 15:08:57 EST 2011
https://bugzilla.icculus.org/show_bug.cgi?id=5313
Summary: EF_CONNECTION set on wrong eFlags
Product: ioquake3
Version: SVN HEAD
Platform: All
OS/Version: All
Status: NEW
Severity: trivial
Priority: P3
Component: Misc
AssignedTo: zakk at icculus.org
ReportedBy: brian.webbs at gmx.de
QAContact: quake3-bugzilla at icculus.org
The EF_CONNECTION bitmask is set on ent->s.eFlags for a player entity, which
basically gets overwritten with ent->client->ps.eFlags in
BG_PlayerStateToEntityState().
Attached patch sets the bitmask on the correct eFlags.
Interestingly enough, Unlagged has this fix as well :)
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