[quake3-bugzilla] [Bug 5160] Yet another reworked renderer
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Mon Aug 8 01:30:32 EDT 2011
https://bugzilla.icculus.org/show_bug.cgi?id=5160
--- Comment #11 from gimhael <matthias.bentrup at googlemail.com> 2011-08-08 01:30:30 EDT ---
Created attachment 2925
--> https://bugzilla.icculus.org/attachment.cgi?id=2925
gpushader4.diff
The shader error seems to be a missing #extension GL_EXT_gpu_shader4 : enable,
try if this fixes it (apply on top of vbo3.diff).
I still wonder why you have to enable tangents - they are only needed for the
normal or parallax mapping functions.
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