[quake3-bugzilla] [Bug 5160] Yet another reworked renderer

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Sun Aug 7 13:22:38 EDT 2011


https://bugzilla.icculus.org/show_bug.cgi?id=5160

gimhael <matthias.bentrup at googlemail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
   Attachment #2915|0                           |1
        is obsolete|                            |

--- Comment #7 from gimhael <matthias.bentrup at googlemail.com> 2011-08-07 13:22:36 EDT ---
Created attachment 2922
  --> https://bugzilla.icculus.org/attachment.cgi?id=2922
vbo3.diff

Some attributes were not passed through the geometry shader, this should be
fixed now.

If you have performance issues, please tell me how to reproduce this (map,
location) and I'll have a look. Otherwise you could try to run with +set
r_ext_debug_output 7 and check if there are any messages in the console, but
currently the GL drivers don't report much useful information.

-- 
Configure bugmail: https://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug.


More information about the quake3-bugzilla mailing list