[quake3-bugzilla] [Bug 4476] Threaded Optimizations on NVIDIA settings produces massive FPS reduction. Can it be at least workarounded if not properly fixed?
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Tue Oct 19 02:19:02 EDT 2010
http://bugzilla.icculus.org/show_bug.cgi?id=4476
Zachary J. Slater <zakk at icculus.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
--- Comment #3 from Zachary J. Slater <zakk at icculus.org> 2010-10-19 02:19:00 EDT ---
Sounds like an NVIDIA bug to me, and my latest check from them hasn't cleared
yet.
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