[quake3-bugzilla] [Bug 4476] New: Threaded Optimizations on NVIDIA settings produces massive FPS reduction. Can it be at least workarounded if not properly fixed?
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Thu Jan 7 19:03:37 EST 2010
http://bugzilla.icculus.org/show_bug.cgi?id=4476
Summary: Threaded Optimizations on NVIDIA settings produces
massive FPS reduction. Can it be at least workarounded
if not properly fixed?
Product: ioquake3
Version: SVN HEAD
Platform: PC
OS/Version: Windows Vista
Status: NEW
Severity: major
Priority: P3
Component: Misc
AssignedTo: zakk at icculus.org
ReportedBy: arxeio at gmail.com
QAContact: quake3-bugzilla at icculus.org
.
--- Comment #1 from tinkah <arxeio at gmail.com> 2010-01-07 19:03:36 EST ---
The critical issue with this is that this is a _default_ setting on NVIDIA,
hence a major issue for the common user that is pre-informed.
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