[quake3-bugzilla] [Bug 4527] New: VBO support
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Tue Feb 2 20:38:55 EST 2010
http://bugzilla.icculus.org/show_bug.cgi?id=4527
Summary: VBO support
Product: ioquake3
Version: unspecified
Platform: All
OS/Version: All
Status: NEW
Severity: enhancement
Priority: P3
Component: Video
AssignedTo: zakk at icculus.org
ReportedBy: xana993 at hotmail.com
QAContact: quake3-bugzilla at icculus.org
I would like to see support for OpenGL's Vertex Buffer Objects in ioQuake3,
since it would speed up rendering a lot. It is currently available in XreaL,
but XreaL requires newer hardware, which many of us do not have. For more
information, see http://xreal-project.net/?p=266 and
http://www.songho.ca/opengl/gl_vbo.html .
Thank you,
Styx.
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