[quake3-bugzilla] [Bug 4527] New: VBO support

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Tue Feb 2 20:38:55 EST 2010


http://bugzilla.icculus.org/show_bug.cgi?id=4527

           Summary: VBO support
           Product: ioquake3
           Version: unspecified
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: enhancement
          Priority: P3
         Component: Video
        AssignedTo: zakk at icculus.org
        ReportedBy: xana993 at hotmail.com
         QAContact: quake3-bugzilla at icculus.org


I would like to see support for OpenGL's Vertex Buffer Objects in ioQuake3,
since it would speed up rendering a lot.  It is currently available in XreaL,
but XreaL requires newer hardware, which many of us do not have.  For more
information, see http://xreal-project.net/?p=266 and
http://www.songho.ca/opengl/gl_vbo.html .  

Thank you,
Styx.

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