[quake3-bugzilla] [Bug 4227] New: Sign mismatch with negative numbers in $evalfloat and $evalint
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Mon Oct 19 19:30:13 EDT 2009
http://bugzilla.icculus.org/show_bug.cgi?id=4227
Summary: Sign mismatch with negative numbers in $evalfloat and
$evalint
Product: ioquake3
Version: SVN HEAD
Platform: All
OS/Version: All
Status: RESOLVED
Severity: minor
Priority: P3
Component: Misc
AssignedTo: zakk at icculus.org
ReportedBy: makro at rq3.com
QAContact: quake3-bugzilla at icculus.org
CC: arny at ats.s.bawue.de
Thilo Schulz <arny at ats.s.bawue.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |arny at ats.s.bawue.de
Resolution| |FIXED
There's a bug in the PC_DollarDirective_evalint and
PC_DollarDirective_evalfloat functions in botlib/l_precomp.c that causes a sign
mismatch in the token that is pushed on the stack if the result is negative.
The problem is that token.string gets sprintf'ed to the absolute value of the
result, but token.floatvalue retains the sign, which is incorrect, considering
the extra sign token that is pushed on the stack (with UnreadSignToken). As a
bonus, token.intvalue (unsigned long) gets the same value as token.floatvalue!
Expected behaviour: both token.intvalue and token.floatvalue should be assigned
[f]abs(value).
--- Comment #1 from Thilo Schulz <arny at ats.s.bawue.de> 2009-10-19 19:30:09 EDT ---
Fixed in r1688
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