[quake3-bugzilla] [Bug 3774] Add support for marks on triangle mesh surfaces.

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Tue Oct 13 13:40:46 EDT 2009


http://bugzilla.icculus.org/show_bug.cgi?id=3774

Thilo Schulz <arny at ats.s.bawue.de> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |arny at ats.s.bawue.de

--- Comment #2 from Thilo Schulz <arny at ats.s.bawue.de> 2009-10-13 13:40:37 EDT ---
I have done checking on this patch. Generally, it works fine, but you can only
have 3, or 4 marks on triangle meshes as the polycount for marks is then hit.
So at the moment, I am rather inclined to deny this patch. Sry.

-- 
Configure bugmail: http://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug.


More information about the quake3-bugzilla mailing list