[quake3-bugzilla] [Bug 4358] New: Vertex Buffer Object (VBO) code available
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Fri Nov 27 07:27:41 EST 2009
http://bugzilla.icculus.org/show_bug.cgi?id=4358
Summary: Vertex Buffer Object (VBO) code available
Product: ioquake3
Version: SVN HEAD
Platform: All
OS/Version: All
Status: NEW
Severity: enhancement
Priority: P3
Component: Video
AssignedTo: zakk at icculus.org
ReportedBy: arxeio at gmail.com
QAContact: quake3-bugzilla at icculus.org
Vertex Buffer Object rendering
(http://en.wikipedia.org/wiki/Vertex_Buffer_Object) is the modern way of OpenGL
redenring. Code available for its use on ioquake3 is included here:
http://forums.urbanterror.net/topic/11414-bumpmapping-modifications-enthusiastic-mappers-required/page__view__findpost__p__187394
The author is the lead coder of Urban Terror developing it for the next release
of the game.
Main thread here:
http://forums.urbanterror.net/topic/11414-bumpmapping-modifications-enthusiastic-mappers-required/
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