[quake3-bugzilla] [Bug 4358] New: Vertex Buffer Object (VBO) code available

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Fri Nov 27 07:27:41 EST 2009


http://bugzilla.icculus.org/show_bug.cgi?id=4358

           Summary: Vertex Buffer Object (VBO) code available
           Product: ioquake3
           Version: SVN HEAD
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: enhancement
          Priority: P3
         Component: Video
        AssignedTo: zakk at icculus.org
        ReportedBy: arxeio at gmail.com
         QAContact: quake3-bugzilla at icculus.org


Vertex Buffer Object rendering
(http://en.wikipedia.org/wiki/Vertex_Buffer_Object) is the modern way of OpenGL
redenring. Code available for its use on ioquake3 is included here:

http://forums.urbanterror.net/topic/11414-bumpmapping-modifications-enthusiastic-mappers-required/page__view__findpost__p__187394

The author is the lead coder of Urban Terror developing it for the next release
of the game.

Main thread here:
http://forums.urbanterror.net/topic/11414-bumpmapping-modifications-enthusiastic-mappers-required/

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