[quake3-bugzilla] [Bug 4335] New: With SDL 1.2.14 and not 1.2.13 DLL, Mouse pointer gets stuck on top left corner of the screen after minimizing on Windows and console is spammed with "Com_QueueEvent: overflow" after returning from minimized to full screen.
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Mon Nov 9 07:04:31 EST 2009
http://bugzilla.icculus.org/show_bug.cgi?id=4335
Summary: With SDL 1.2.14 and not 1.2.13 DLL, Mouse pointer gets
stuck on top left corner of the screen after
minimizing on Windows and console is spammed with
"Com_QueueEvent: overflow" after returning from
minimized to full screen.
Product: ioquake3
Version: SVN HEAD
Platform: PC
OS/Version: other
Status: NEW
Severity: normal
Priority: P3
Component: Misc
AssignedTo: zakk at icculus.org
ReportedBy: arxeio at gmail.com
QAContact: quake3-bugzilla at icculus.org
This is at least on Windows 7 64 build on VC++ 2010 beta2 with latest SDL lib.
Reported also being reproduced by others using the binary. Using 1.2.13 DLL
fixes the problem (but stuck and warning flood).
--
Configure bugmail: http://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug.
More information about the quake3-bugzilla
mailing list