[quake3-bugzilla] [Bug 4022] New: Background music and high sound rate

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Wed Mar 25 16:18:21 EDT 2009


http://bugzilla.icculus.org/show_bug.cgi?id=4022

           Summary: Background music and high sound rate
           Product: Quake 3
           Version: SVN HEAD
          Platform: PC
        OS/Version: Windows XP
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Sound
        AssignedTo: zakk at icculus.org
        ReportedBy: mine at ukr.net
         QAContact: quake3-bugzilla at icculus.org


Created an attachment (id=2023)
 --> (http://bugzilla.icculus.org/attachment.cgi?id=2023)
solution

Function S_UpdateBackgroundTrack() hangs under some specific condition:
when bufferSamples!=0, but fileSamples==0 - this occurs when
s_backgroundStream->info.rate is less than dma.speed. Bug can be reproduced by
setting s_sdlSpeed to 48000

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