[quake3-bugzilla] [Bug 4022] New: Background music and high sound rate
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Wed Mar 25 16:18:21 EDT 2009
http://bugzilla.icculus.org/show_bug.cgi?id=4022
Summary: Background music and high sound rate
Product: Quake 3
Version: SVN HEAD
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity: normal
Priority: P3
Component: Sound
AssignedTo: zakk at icculus.org
ReportedBy: mine at ukr.net
QAContact: quake3-bugzilla at icculus.org
Created an attachment (id=2023)
--> (http://bugzilla.icculus.org/attachment.cgi?id=2023)
solution
Function S_UpdateBackgroundTrack() hangs under some specific condition:
when bufferSamples!=0, but fileSamples==0 - this occurs when
s_backgroundStream->info.rate is less than dma.speed. Bug can be reproduced by
setting s_sdlSpeed to 48000
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