[Bug 4005] LLVM support for game code
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Tue Mar 3 18:17:52 EST 2009
http://bugzilla.icculus.org/show_bug.cgi?id=4005
------- Comment #1 from schrei00 at gmx.net 2009-03-03 18:17 EDT -------
Created an attachment (id=2007)
--> (http://bugzilla.icculus.org/attachment.cgi?id=2007&action=view)
working patch for llvm support
This patch adds support for LLVM, both for building game code assemblies, as
well as running those in client and server.
It will probably need some work before it could even be considered to go into
mainline ioquake3, but it doesn't break compatibility and isn't all that
intrusive except for the Makefile changes.
--
Configure bugmail: http://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug, or are watching the QA contact.
More information about the quake3-bugzilla
mailing list