[Bug 3928] Use system cpp instead of q3cpp
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Thu Jan 15 02:20:42 EST 2009
http://bugzilla.icculus.org/show_bug.cgi?id=3928
------- Comment #4 from monk at rq3.com 2009-01-15 02:20 EDT -------
Yes, Visual Studio projects are currently set up just to make the quake 3
binaries, not any of the tools.
That being said, where is q3cpp used? I am using the Q3 1.32b mod SDK to
create QVMs and I see that there's a q3cpp.exe there. In the QVM generation
batch files/scripts, let's see...
set cc=lcc.exe -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game
-I..\..\ui
q3asm -f ../game
So I'm not using that q3cpp.exe anywhere... is it automagically called by lcc
or q3asm or something?
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