[quake3-bugzilla] [Bug 4367] Slight crackling noise produced occasionally when using official OpenAL DLLs from their website
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Mon Dec 7 08:43:44 EST 2009
http://bugzilla.icculus.org/show_bug.cgi?id=4367
--- Comment #9 from tinkah <arxeio at gmail.com> 2009-12-07 08:43:38 EST ---
a ok here it is. OpenAL-soft guys say soft_oal.dll can be placed appropriately
so OpenAL32.dll (original) can find its devices, apparently if soft_oal.dll is
renamed to OpenAL32.dll it only finds DirectSoftware.
An arrangement can be
OpenAL32.dll (original)
soft_oal.dll (so it finds its DirectSound support)
wrap_oal.dll (so it finds its "Generic Hardware" and "Generic Software"
support)
<manufacturer>_oal.dll in path so they find their specialized support (a
problem is thought may be buggy but it's probably their own problem).
--
Configure bugmail: http://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug.
More information about the quake3-bugzilla
mailing list