[quake3-bugzilla] [Bug 4366] It crashes if compiled with sse extensions with gcc

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Fri Dec 4 16:38:45 EST 2009


http://bugzilla.icculus.org/show_bug.cgi?id=4366

--- Comment #1 from tinkah <arxeio at gmail.com> 2009-12-04 16:38:42 EST ---
#0  0x00411fa8 in Con_CheckResize () at code/client/cl_console.c:285
#1  0x00413feb in CL_ConsolePrint (
    txt=0x28e98c "ioq3-urt 1.36 win_mingw-x86-debug Dec  4 2009\n")
    at code/client/cl_console.c:407
#2  0x004426aa in Com_Printf (fmt=0x5947b0 "%s %s %s\n")
    at code/qcommon/common.c:166
#3  0x004456ed in Com_Init (
    commandLine=0x28fa30 "+set fs_basepath e:/games/UrbanTerror +set fs_game
q3u
t4 +set r_fullscreen 0 +devmap ut4_dressingroom +set r_mode 5 +set r_gamma 1 ")
at code/qcommon/common.c:2633
#4  0x00550b2b in SDL_main (argc=18, argv=0x341458) at code/sys/sys_main.c:551
#5  0x0058573b in console_main (argc=18, argv=0x341458)
    at ./src/main/win32/SDL_win32_main.c:315
#6  0x005857f8 in WinMain (hInst=0x400000, hPrev=0x0,
    szCmdLine=0x25e37f7 "+set fs_basepath e:/games/UrbanTerror +set fs_game
q3ut
4 +set r_fullscreen 0 +devmap ut4_dressingroom +set r_mode 5 +set r_gamma 1",
sw
=10) at ./src/main/win32/SDL_win32_main.c:398

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