[Bug 3850] New: changes between rev1480 and rev1481 make the UI menus disfunctionnal
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Tue Nov 11 07:53:29 EST 2008
http://bugzilla.icculus.org/show_bug.cgi?id=3850
Summary: changes between rev1480 and rev1481 make the UI menus
disfunctionnal
Product: Quake 3
Version: SVN HEAD
Platform: PC
OS/Version: All
Status: NEW
Severity: normal
Priority: P3
Component: Platform
AssignedTo: zakk at icculus.org
ReportedBy: vincent at cojot.name
QAContact: quake3-bugzilla at icculus.org
Hello,
Between rev 1480 and 1481 some UI changes were introduced.
Until 1480, all worked fine. Starting with 1481, upon launching the game, the
initial menu is fine but the mouse cannot be used (it's stuck in the upper-left
corner) altough the menus select/deselect fine while moving the mouse.
Upon entering the first menu item, the display is completely messed up
(things/opponet faces appear crowded in the upper-left corner).
I have reproduced this on the following platforms:
- Dell system, RHEL4/i686 with NVidia graphics.
- SUN Ultra 45, Solaris 10 SPARC with remote graphics (Linux).
On both platforms, I use the following cmd-line to start ioquake3:
EXEC_FLAGS="+set fs_basepath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set
vm_ui 1 +set sv_pure 1 +set ttycon 0 +set com_ansiColor 0 +set r_fullscreen 0"
I haven't had time to investigate further but since this appears to be a big
show-stopper, I thought I'd report it here ASAP.
Thanks,
Vincent
--
Configure bugmail: http://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug, or are watching the QA contact.
More information about the quake3-bugzilla
mailing list