[Bug 3850] New: changes between rev1480 and rev1481 make the UI menus disfunctionnal

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Tue Nov 11 07:53:29 EST 2008


http://bugzilla.icculus.org/show_bug.cgi?id=3850

           Summary: changes between rev1480 and rev1481 make the UI menus
                    disfunctionnal
           Product: Quake 3
           Version: SVN HEAD
          Platform: PC
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Platform
        AssignedTo: zakk at icculus.org
        ReportedBy: vincent at cojot.name
         QAContact: quake3-bugzilla at icculus.org


Hello,

Between rev 1480 and 1481 some UI changes were introduced.
Until 1480, all worked fine. Starting with 1481, upon launching the game, the
initial menu is fine but the mouse cannot be used (it's stuck in the upper-left
corner) altough the menus select/deselect fine while moving the mouse.
Upon entering the first menu item, the display is completely messed up
(things/opponet faces appear crowded in the upper-left corner).

I have reproduced this on the following platforms:
- Dell system, RHEL4/i686 with NVidia graphics.
- SUN Ultra 45, Solaris 10 SPARC with remote graphics (Linux).

On both platforms, I use the following cmd-line to start ioquake3:
EXEC_FLAGS="+set fs_basepath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set
vm_ui 1 +set sv_pure 1 +set ttycon 0 +set com_ansiColor 0 +set r_fullscreen 0"

I haven't had time to investigate further but since this appears to be a big
show-stopper, I thought I'd report it here ASAP.

Thanks,

Vincent


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