[Bug 3838] New: Players can't move when connecting to ppc64 server.
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Sun Nov 2 09:31:54 EST 2008
http://bugzilla.icculus.org/show_bug.cgi?id=3838
Summary: Players can't move when connecting to ppc64 server.
Product: Quake 3
Version: SVN HEAD
Platform: Macintosh
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P3
Component: Platform
AssignedTo: zakk at icculus.org
ReportedBy: sparky at pld-linux.org
QAContact: quake3-bugzilla at icculus.org
On powerpc with 64 bit userspace connected players are unable to move. They get
bounced back to they start position all the time. Effect is exactly the same
with both interpreter and Bug 3796 JIT compiler. Also tried "debug" build with
same effect.
Maybe there were similar problems with x86_64 so someone could tell me where to
look ?
--
Configure bugmail: http://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug, or are watching the QA contact.
More information about the quake3-bugzilla
mailing list