[Bug 3838] New: Players can't move when connecting to ppc64 server.

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Sun Nov 2 09:31:54 EST 2008


http://bugzilla.icculus.org/show_bug.cgi?id=3838

           Summary: Players can't move when connecting to ppc64 server.
           Product: Quake 3
           Version: SVN HEAD
          Platform: Macintosh
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Platform
        AssignedTo: zakk at icculus.org
        ReportedBy: sparky at pld-linux.org
         QAContact: quake3-bugzilla at icculus.org


On powerpc with 64 bit userspace connected players are unable to move. They get
bounced back to they start position all the time. Effect is exactly the same
with both interpreter and Bug 3796 JIT compiler. Also tried "debug" build with
same effect.
Maybe there were similar problems with x86_64 so someone could tell me where to
look ?


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