[Bug 3661] VoIP support...

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Sat May 24 22:39:52 EDT 2008


http://bugzilla.icculus.org/show_bug.cgi?id=3661


icculus at icculus.org changed:

           What    |Removed                     |Added
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Attachment #1767 is|0                           |1
           obsolete|                            |




------- Comment #5 from icculus at icculus.org  2008-05-24 22:39 EDT -------
Created an attachment (id=1769)
 --> (http://bugzilla.icculus.org/attachment.cgi?id=1769&action=view)
Updated patch with makefile, Mumble support.


Here's an updated patch.

I realized the original patch didn't have the Makefile changes, so that's been
added, and I've also plugged in Mumble support ( http://mumble.sourceforge.net/
) for those that prefer it.

If you enable both the cl_useMumble and the voip cvar, you'll get in-game voip,
but you'll send data over mumble...basically you should use one or the other,
though, really, since you're cutting out the non-mumble players.

Mumble's "integration" basically consists of telling the application where your
player is in the game world, so there's not much further you can go down this
route. Also, it's a little hacky by nature. There's a lot more interesting
things we could do with the in-game integration, I think, but there it is.

--ryan.


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