[Bug 3691] New: Redundant newline in SV_ConSay_f
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Thu Jun 19 13:52:04 EDT 2008
http://bugzilla.icculus.org/show_bug.cgi?id=3691
Summary: Redundant newline in SV_ConSay_f
Product: Quake 3
Version: unspecified
Platform: All
OS/Version: All
Status: NEW
Severity: trivial
Priority: P3
Component: Misc
AssignedTo: zakk at icculus.org
ReportedBy: bugzilla at benmachine.co.uk
QAContact: quake3-bugzilla at icculus.org
The "say" command from server console appends a newline to the given text and
sends it out as a chat command to clients.
code/cgame/cg_servercmds.c, upon receiving a chat command, appends a newline to
the text and prints it.
The result is that between server say and client print, /two/ newlines have
been appended to the text and server say lines are followed by a blank line,
which looks a little ugly.
The soon-to-be-attached patch removes one of these newlines. I'd also like to
make the text of the chat green like player chat is, but perhaps that's more of
a mod issue.
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